CurseForge · Minecraft mod
Lock On
Lock on to enemies like in LoZ: Ocarina of time
Quick answer
Which Lock On release matches 1.19.2 Forge?
Lock On lockon-1.19.2-4.2.jar targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Lock On required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Lock On lockon-1.19.2-4.2.jar need?
lockon-1.19.2-4.2.jar on 1.19.2 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Lock On without breaking your instance.
Built for Lock On lockon-1.19.2-4.2.jar on 1.19.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lockon-1.19.2-4.2.jar. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside lockon-1.19.2-4.2.jar. It opens that exact file at the source.
About this project
What does Lock On add?
This mod adds a key to lock on to nearby entities, similar to the lock on feature in Legend of Zelda: Ocarina of Time.
While locked on, tab is used to switch targets, or press the lock on keybind to exit lock on mode.
Killing the current target, the target no longer being visible, or leaving the world will leave lock on mode.
Note that while lock on can track an entity as long as it's visible, it will not select mobs that are more than 10 blocks away.
quick demo

1.18+ changesIn 1.18, the mod has been rewritten for better mod compatibility, and better targeting, now comes with a configurable icon
This mod was made on commission. If interested in commissioning a custom mod, join the Discord server under #mod-commissions
Just want to chat? Have a complex issue needing additional discussion?
Want to help support this mod and others? donate to my Patreon in the link below
Project description from CurseForge.
Pick your setup
Lock On by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader build1.16.2
1 loader build1.16.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Lock On versions and loaders
lockon-1.19.2-4.2.jar
2 Dec 2022
lockon-1.19.2-4.1.jar
27 Nov 2022
lockon-1.19.2-4.jar
26 Nov 2022
Looking for an older file? The official CurseForge project page is in Resources.