CurseForge · Minecraft mod
Off Hand Combat [Forge]
Allows for double handed fighting styles without breaking the combat"
Quick answer
Which Off Hand Combat [Forge] release matches 1.19.3 Forge?
Off Hand Combat [Forge] off-hand-combat-1.0.0-forge.jar targets 1.19.3, 1.19.2, 1.19.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Off Hand Combat [Forge] required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Off Hand Combat [Forge] off-hand-combat-1.0.0-forge.jar need?
off-hand-combat-1.0.0-forge.jar on 1.19.3 Forge. Every mod below is checked against that same setup.
Install Architectury API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Off Hand Combat [Forge] without breaking your instance.
Built for Off Hand Combat [Forge] off-hand-combat-1.0.0-forge.jar on 1.19.3 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use off-hand-combat-1.0.0-forge.jar. It targets 1.19.3, 1.19.2, 1.19.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Architectury API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside off-hand-combat-1.0.0-forge.jar. It opens that exact file at the source.
About this project
What does Off Hand Combat [Forge] add?

"OFC is a mixin (ASM) tweaker mod for minecraft that aims to enhance PVP and PVE combat."
"double axes weeeeeeeeeeeeeeeeeee"
What does it do?
OFC enables the use of swords and tools on the player's off-hand and renders cool-down indicators for it and properly renders swing animations even when you use both arms.
OFC also enables the use of double bows, double crossbows, double tridents, double shields by alternating hands in combat.
What sets it apart?
Dual wielding two weapons does not directly double your dps, upon swinging one hand the other hand enters cool-down for half of the normal duration of the item on that hand, cheesing fights with two axes is not possible! (Watch the video #1).
Dual wielding shields does not make you invulnerable, you cannot use two active items at once, only alternate between them (Watch the video #2).
* You are able to set the cool-down reduction to nothing in the config if you wish to cheat.
** OFC respects vanilla hit timers, if you wish to hit entities faster than vanilla you need Better Hurt Timer or a mod that removes i-frames like NoDaml (No Damage Immunity)!*
Why does it exist?
I wanted a mod-friendly implementation of a dual-wielding combat system with individual cool-downs.
How does it work?
OFC switches the off-hand weapon to your main-hand when you attack, making it compatible with most mods.
It stores a separate cool-down timer for your off-hand taking into consideration your attack speed.
It stores a last active hand, on hold right click if your last hand was your main-hand the item on the off-hand will activate instead.
Watch it in action:
Helldog <3
More videos:
Important notes:
1.15+
Includes coremod.
Requires MixinBootstrapwhen Mixin is not available (if it crashes on startup you do not need it, if it does not load you need it).
1.18+
Requires Architectury API (Forge).
ALWAYS USE THE LATEST VERSION. If you find any bugs or issues I beg you to please file a report in my github or in here. :>
Discord https://discord.com/invite/yd84FJZ
Disclaimer: Only players can use the feature, it will not work on any other entities!
Project description from CurseForge.
Pick your setup
Off Hand Combat [Forge] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.16.5
2 loader buildsShowing the newest 12 of 17 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Off Hand Combat [Forge] versions and loaders
off-hand-combat-1.0.0-forge.jar
15 Nov 2022
Looking for an older file? The official CurseForge project page is in Resources.