CurseForge · Minecraft mod
Ancient Gateways
A mod about linking distant points across space and dimensions
Quick answer
Which Ancient Gateways release should I use?
Ancient Gateways 1.2.0 - 1.18.1 targets 1.18.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Ancient Gateways required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Ancient Gateways 1.2.0 - 1.18.1 need?
Ancient Gateways 1.2.0 - 1.18.1. Change the file and its required mods may change too.
Install Cloth Config API (UNUSED), Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Ancient Gateways without breaking your instance.
Built for Ancient Gateways 1.2.0 - 1.18.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Ancient Gateways 1.2.0 - 1.18.1. It targets 1.18.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API (UNUSED), Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Ancient Gateways 1.2.0 - 1.18.1. It opens that exact file at the source.
About this project
What does Ancient Gateways add?
Ancient Gateways
A mod about linking distant points across space and dimensions for Fabric
The main feature are gateways, multiblock teleporters that form a network across all dimensions. Any gateway on the network can link to any other, no matter the distance or dimension(s), provided that it is supplied with glyphs (either by hand or by machine) that match up with the ones on the target's structure.
Gateway structural requirements are fairly flexible. Any 7x7 or larger design that has the core and glyphs in the right places, and a 5x5 square or fat cross hole for the portal will work, regardless of structural material.
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As of 1.1.0, gateways now form circular sub-networks within the larger network, where a gateway with no target will default to the next youngest on its sub-network, or the oldest if it's the youngest, and are capable of working underwater/under liquids in general. Connections from gateways outside a given sub-network will always link up with the oldest gateway on that sub-network, but younger gateways on a sub-network are still fully capable of forming two-way links with gateways outside their sub-network.
Yes, gateways work even in lava, as long as the materials their structure is made from can survive extended exposure.

Neither OpenlyFay nor any of her associates are responsible for any "funny pranks" involving gateways and lava. She does, however, find them hilarious, and would appreciate any particularly juicy tales of treachery.
More features coming soon™.
Attributions:
Thanks to Shartte/Gimpansor for letting me use their cross-dimensional teleport code
Thanks to Hansjörg Malthaner for their portal animation
Bottle of Chorus Ink texture taken from Lacrimis, used under MIT License
FAQ
Q: Forge?
A: Not planning a Forge port myself, but if you know Java and want to try doing it yourself there's nothing stopping you.
Q: Why don't your textures fit well with Minecraft's vanilla style?
A: I'm a programmer, not a pixel artist, so every texture is either programmer art or an asset from somewhere else used under license. By the way, if you're volunteering to redo all my textures that'd be fantastic thanks.
Q: What else are you planning to add?
A: At this point it's more or less done. At one point I was trying to add highly customisable pocket dimensions but that was taking months and they weren't turning out how I wanted them to, so they ended up on the cutting room floor.
Project description from CurseForge.
Pick your setup
Ancient Gateways by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.18.1
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader build1.16.2
1 loader build1.16.1
1 loader build1.16
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Ancient Gateways versions and loaders
Ancient Gateways 1.2.0 - 1.18.1
ancientgateways-1.2.0.jar
18 Dec 2021
Ancient Gateways 1.1.2 - 1.16.5
ancientgateways-1.1.2.jar
24 May 2021
Ancient Gateways 1.1.1 - 1.16.5
ancientgateways-1.1.1.jar
20 May 2021
Ancient Gateways 1.1.0 - 1.16.5
ancientgateways-1.1.0.jar
18 May 2021
ancientgateways-1.0.2.jar
21 Nov 2020
ancientgateways-1.0.1.jar
13 Nov 2020
ancientgateways-r1.0.jar
7 Nov 2020
Looking for an older file? The official CurseForge project page is in Resources.