CurseForge · Minecraft mod
Batteries
Inventory-based item charging with some extra oomph.
Quick answer
Which Batteries release should I use?
Batteries Battery-1.16.4-1.3.0.jar targets 1.16.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Batteries required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Batteries Battery-1.16.4-1.3.0.jar need?
Battery-1.16.4-1.3.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Batteries without breaking your instance.
Built for Batteries Battery-1.16.4-1.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Battery-1.16.4-1.3.0.jar. It targets 1.16.4 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Battery-1.16.4-1.3.0.jar. It opens that exact file at the source.
About this project
What does Batteries add?

The Batteries Mod adds a few tiers of Battery items that the player can charge using Forge Energy (FE) that, when enabled and in the player's inventory, will provide power to other FE-based items automatically.
Shift+Right-Click with a Battery in-hand to enable/disable. An enabled battery will have a glowing Enchantment effect to indicate it is ready to charge other items.
A Creative Battery is also available.
Right-Click in the world with a battery in-hand to access its GUI (pictured above). Here, you can do the following:
Insert up to 9 references to items that you want to charge (or not) with this battery.
Toggle various charging behaviors. In order:
Whitelist/blacklist: Whitelist will only charge items that are referenced in the battery's inventory, while blacklist will charge everything except those item references
Charge Hotbar: Enable/disable charging of items in the hotbar
Charge Inventory: Enable/disable charging of items in the rest of the default inventory
Charge Armor: Enable/disable charging of worn armor
- Charge Nearby Machines: Enable/disable charging of energy-capable machines in a radius around the user. Respects sidedness of the machine, ie if the machine only takes energy from the front, you'll need to stand in front of it to charge it. Spawns particles to let you know it's working.
Charge Fairly: Enable/disable fair charging. When disabled, the battery will be drained without restriction to charge items in your inventory. When enabled, the battery will not charge an item that has more energy stored than it currently does. For example, a battery with 100,000 FE remaining will not charge an item that has 150,000 FE in it -- the intention is to prevent large-capacity and/or fast-draining items from sucking up all the battery power.
Starting with v1.2.0, a new Charger block is available to charge your batteries. Insert a Battery into the Charger to use it as a stationary energy source for machines (not included) or to charge the battery. A Battery in a Charger can be charged from other mods' power generation/transfer methods, or by enabling the "Creative Charger" config option to allow the Charger to generate energy out of thin air!
Starting with v1.3.0, a new tier of battery (Ender Battery) and a new block (Ender Battery Uplink) are available. The Ender Battery can be linked to an Ender Battery Uplink, and any energy received by the Uplink will be sent to the battery.
Batteries will charge any item that accepts Forge Energy.
Project description from CurseForge.
Pick your setup
Batteries by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Batteries versions and loaders
Battery-1.16.4-1.3.0.jar
13 Dec 2020
Battery-1.16.4-1.2.2.jar
9 Dec 2020
Battery-1.16.4-1.1.0.jar
7 Dec 2020
Battery-1.16.4-1.0.4.jar
6 Dec 2020
Battery-1.16.4-1.0.3.jar
4 Dec 2020
Looking for an older file? The official CurseForge project page is in Resources.