CurseForge · Minecraft mod
Player Mobs
Adds hostile mobs that looks like players, works with remote list like Twitch subs
This page is having a moment, so a few details may be a little behind.
Quick answer
Which Player Mobs release matches 1.20.1 Forge?
Player Mobs PlayerMobs-1.20.1-4.1.0.37.jar targets 1.20.1, 1.20 with NeoForge, Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Player Mobs required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Player Mobs PlayerMobs-1.20.1-4.1.0.37.jar need?
PlayerMobs-1.20.1-4.1.0.37.jar on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Player Mobs without breaking your instance.
Built for Player Mobs PlayerMobs-1.20.1-4.1.0.37.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use PlayerMobs-1.20.1-4.1.0.37.jar. It targets 1.20.1, 1.20 with NeoForge, Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside PlayerMobs-1.20.1-4.1.0.37.jar. It opens that exact file at the source.
About this project
What does Player Mobs add?
A mod that adds hostile player mobs to the game.
You can add names to the config for more names in-game. You can also add links to pages returning a list of names divided by a newline. You can use pages like this whitelist.gorymoon.se to get lists of twitch subs.
When used on a server you can add the whitelist the the available names for the mobs. The mobs can be friendly to players with the same name as them. The mobs can drop the heads of the skin they have.
Players can drop their head when killed based on a config option.
To manually reload the list of remote names the following commmand can be used: /playermobs reload
To manually spawn a mob there is the following command: /playermobs spawn <name> [pos] (where pos is optional)
This is an example on how to spawn a mod with the summon command: /summon player_mobs:player_mob ~ ~ ~ {"Username":"Gory_Moon"}
Custom skin textures
More info about adding/overriding textures of the player mobs can be found here
TODO/Next
Adding datapack support for special spawns.
Bugs/Ideas/Requests?
Post bugs/ideas/requests on my Github issue tracker.
Modpacks?
You are free to use this mod in modpacks.
Project description from CurseForge.
Pick your setup
Player Mobs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
1 loader build1.20.1
2 loader builds1.20
2 loader builds1.19.4
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Player Mobs versions and loaders
PlayerMobs-1.20.1-4.1.0.37.jar
3 Oct 2024
PlayerMobs-1.20-4.0.1.36.jar
18 Aug 2024
PlayerMobs-1.20-4.0.0.33.jar
13 Jun 2023
Looking for an older file? The official CurseForge project page is in Resources.