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CurseForge · Minecraft mod

SuperMartijn642's Config Lib

Config Lib makes dealing with config files just a bit easier.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which SuperMartijn642's Config Lib release matches 26.2 Quilt?

Updated last month
Best match for your filters SuperMartijn642's Config Library 1.1.8 for Fabric 26.2
Game version 26.2
Loader Fabric, Quilt

SuperMartijn642's Config Library 1.1.8 for Fabric 26.2 targets 26.2 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is SuperMartijn642's Config Lib required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does SuperMartijn642's Config Library 1.1.8 for Fabric 26.2 need?

SuperMartijn642's Config Library 1.1.8 for Fabric 26.2 on 26.2 Quilt. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Fabric API Needed by SuperMartijn642's Config Library 1.1.8 for Fabric 26.2
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add SuperMartijn642's Config Lib without breaking your instance.

Built for SuperMartijn642's Config Library 1.1.8 for Fabric 26.2 on 26.2 Quilt. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use SuperMartijn642's Config Library 1.1.8 for Fabric 26.2. It targets 26.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside SuperMartijn642's Config Library 1.1.8 for Fabric 26.2. It opens that exact file at the source.

About this project

What does SuperMartijn642's Config Lib add?


SuperMartijn642's Config Lib

SuperMartijn642's Config Lib allows you to specify a config once and it then handles reloading values between world loads, syncing values with clients, and generating values for client- or server-only on its own.

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Creating a config:

A config is created using a ModConfigBuilder.

Simply create a new instance using #ModConfigBuilder().

ModConfigBuilder builder = new ModConfigBuilder();

A value can be added to the config with ModConfigBuilder#define which takes a name and a default value.

For integer and double values a minimum and maximum value are also required.

Test code block;

ModConfigBuilder#define returns a Supplier which should be stored to retrieve the value from the config.

Supplier<Boolean> booleanValue = builder.define( "booleanValue", true );

Supplier<Integer> integerValue = builder.define( "integerValue", 5, 0, 10 );

Supplier<Double> doubleValue = builder.define( "doubleValue", 0.5, 0, 1);

Supplier<ExampleEnum> enumValue = builder.define( "enumValue", ExampleEnum.VALUE_1 );

A comment can be added to a value by calling ModConfigBuilder#comment(String) before defining the value.

Supplier<Boolean> valueWithComment = builder.comment( "this is a comment for 'valueWithComment'" ).define( "valueWithComment ", true );

By default values are reloaded when world is loaded.

This can be changed to only reload a value when Minecraft launches by calling ModConfigBuilder#gameRestart() before defining the value.

Supplier<Boolean> notReloadedValue = builder.comment( "this is value will not be reloaded" ).define( "notReloadedValue", true );

Values in COMMON or SERVER configs are synchronized with clients by default, to prevent this use ModConfigBuilder#dontSync().

Supplier<Boolean> notSynchronizedValue = builder.comment( "this is value will not be synchronized" ).define( "notSynchronizedValue", true );

Values can also be put into categories.

ModConfigBuilder#push(String) pushes a category and ModConfigBuilder#pop() pops a category.

builder.push( "special" );

Supplier<Boolean> specialValue = builder.comment( "this value is in the 'special' category" ).define( "specialValue", true );

builder.pop();

A comment can be added to the active category using ModConfigBuilder#categoryComment(String).

builder.push( "client" ).categoryComment( "this, is a comment for the 'client' category" );

After defining all values ModConfigBuilder#build() must be called to finish the config.

builder.build();

Now the values in your config will reloaded and synced automatically and the values can be retrieved using the stored Supplier instances.

This will work for all available versions, that includes Minecraft 1.12, 1.14, 1.15, and 1.16

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Example Mod:

For a concrete example of how to use Config Lib checkout the example mod.
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Discord

For future content, upcoming mods, and discussion, feel free to join the SuperMartijn642 discord server!
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Project description from CurseForge.

Pick your setup

SuperMartijn642's Config Lib by Minecraft version and loader

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Looking for an older file? The official CurseForge project page is in Resources.