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Colonies project artwork

CurseForge · Minecraft mod

Colonies

Fabric equivalent to the popular factions plugin!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Colonies release matches 1.16.2?

Updated 5 years ago
Best match for your filters colonies-1.1.1.jar
Game version 1.16.3, 1.16.5, 1.16.4
Loader Fabric

colonies-1.1.1.jar targets 1.16.3, 1.16.5, 1.16.4 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Colonies required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does colonies-1.1.1.jar need?

colonies-1.1.1.jar on 1.16.2. Every mod below is checked against that same setup.

All 2 required mods have matching files

Install Flytre Lib (FlytreLib), Fabric API first. We found matching files for this game-version and loader setup.

Flytre Lib (FlytreLib) Needed by colonies-1.1.1.jar
required
Matching file found Matched file: flytre_lib-0.2.8.jar
Fabric API Needed by colonies-1.1.1.jar
required
Matching file found Matched file: [1.16.2] Fabric API 0.20.1 build 401

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Colonies without breaking your instance.

Built for colonies-1.1.1.jar on 1.16.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use colonies-1.1.1.jar. It targets 1.16.3, 1.16.5, 1.16.4 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Flytre Lib (FlytreLib), Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside colonies-1.1.1.jar. It opens that exact file at the source.

About this project

What does Colonies add?

https://imgur.com/ikjJxIi.png

What is colonies?

Colonies brings the popular factions gamemode to Fabric. Group up, build bases, defend your turf, and raid other players in hopes of being able to take their chunks! While other players cannot interact with your chunks directly, they can use Tnt Cannons, place lava outside your turf to start fires, and do other things to gain access to your resources! You have been warned!

Colonies gain power for every player in the colony. Players gain power over time and lose power when dying. If the colony has too many chunks claimed and not enough power to support them, other colonies can come and override claims! Frontier life is dangerous!

How do I get started?

Once this mod is installed on the server, everything is run through the /colony command. Although not listed below, permissions are applied so for example only the colony owner can run /colony disband.

/colony create <name> : Create your own colony!

Colony Management:
/colony ban <name> : Ban someone from your colony.

/colony ban list : List all colony bans.

/colony ban revoke <name> : Pardon a banned player.

/colony demote <name>: Demote someone to member.

/colony desc <description>: Set the colony description.

/colony disband <verify colony name>: Disband your colony.

/colony invite <name>: Invite a player to your colony.

/colony invite list: List all pending invites.

/colony invite remove <name>: Remove a player's invite to your colony.

/colony join <name>: Join a colony.

/colony leave: Leave your colony.

/colony kick <name>: Kick a member of the colony.

/colony public <true|false>: Set whether a colony is public or invite only.

/colony promote <name>: Promote someone to colony admin.

Colony Info:

/colony info: Get basic info about the colony your in

/colony info <name>: Get basic info about another colony

/colony list: List all colonies

Colony Territory:

/colony claim: Claim the chunk your standing on!

/colony claim remove: Remove the claim from the chunk your standing on

/colony claim modify animalSpawns <true|false>: change animal spawning rules for the claimed chunk you're in

/colony claim modify mobSpawns <true|false>" change mob spawning rules for the claimed chunk you're in

/colony home: Go to the colony's home

/colony sethome: Set the colony's home.

Tutorial:

This mod received a lot more interest than I was prepared for. To compensate I'm going to work on it soon to bring admin tools and other features!

Project description from CurseForge.

Pick your setup

Colonies by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Colonies versions and loaders

3 of 3 releases match
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Looking for an older file? The official CurseForge project page is in Resources.