CurseForge · Minecraft mod
Adaptive Performance Tweaks
The Adaptive Performance Tweaks mod automatically adjust specific settings on the server to allow a better TPS/FPS.
Quick answer
Which Adaptive Performance Tweaks release matches 1.21.11 Forge?
Adaptive Performance Tweaks adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar targets 1.21.11 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Adaptive Performance Tweaks required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Adaptive Performance Tweaks adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar need?
adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar on 1.21.11 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Adaptive Performance Tweaks without breaking your instance.
Built for Adaptive Performance Tweaks adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar on 1.21.11 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar. It targets 1.21.11 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar. It opens that exact file at the source.
About this project
What does Adaptive Performance Tweaks add?
Adaptive Performance Tweaks (APTweaks)

⚠️ 12.x is the current unified release line. Older docs or setup guides may still describe the legacy 11.x multi-module layout.
💾 Back up your world and config files before updating. 12.x is still a early-release and some configuration details may change between releases.
📝 Known limitations before stable release There is no in-game config GUI yet. 12.x currently uses a config-first workflow, and larger servers will usually need some spawn tuning beyond the defaults.
🔄 Upgrading from 11.x? Remove all old APTweaks module jars before installing 12.x. Do not mix 11.x and 12.x files in the same
mods/folder.
Adaptive Performance Tweaks is a server-side optimization mod for Forge, Fabric, and NeoForge. It watches Minecraft's server-side load and adjusts selected systems automatically to reduce lag pressure on dedicated servers, single-player worlds, and LAN-open worlds.
That means APTweaks is not only for public or dedicated servers. It can also help in normal client worlds, because single-player and LAN sessions still run the same server-side systems for spawning, ticking, gamerules, items, XP orbs, and simulation distance.
Instead of asking you to assemble separate modules, 12.x bundles the major feature groups in one mod:
- Spawn control and spawn presets
- Game rule adaptation
- Item, XP orb, and arrow cleanup
- Player login and beginner protection
- Adaptive simulation distance with movement-aware throttling
- Optional advanced throttles for AI, chunk generation, and view distance
- Monitoring and benchmarking tools
🎥 Introduction and Overview Video
What APTweaks is good at ✨
APTweaks helps most when performance problems are caused by:
- too many mobs or repeated spawn attempts
- large amounts of dropped items, XP orbs, or stuck arrows
- overloaded exploration and chunk generation
- worlds or servers that need softer automatic reactions instead of permanent hard limits
APTweaks is especially useful for:
- dedicated servers that need adaptive protection under changing player load
- modpacks with heavy entity pressure
- single-player worlds with farms, exploration, or too much dropped loot
- LAN worlds where the host machine struggles with the integrated server load
It is less helpful for issues that come mainly from:
- heavy redstone or machine logic
- one specific broken mod or entity
- world corruption or storage bottlenecks
Quick start 🚀
- Remove any old 11.x APTweaks jars from
mods/. - Install APTweaks 12.x via the CurseForge or Modrinth launcher. Manual install: download the jar for your loader from one of those pages and place it in
mods/. - Start the game, world, or server once.
- Review the generated files in
config/adaptive_performance_tweaks/. - Leave defaults on for a first test run before tuning anything.
- If you run a larger server, review spawn limits early. The fallback spawn defaults are tuned for about 4 players.
Spawn presets are loaded from:
config/adaptive_performance_tweaks/spawn_presets/data/<namespace>/aptweaks/spawn_presets/
If you want to customize presets, start with the templates and examples in wiki/SpawnPresets.
Feature overview 🧩
| Feature | What it does |
|---|---|
| Spawn | Limits mob pressure with load-aware checks, view-area logic, and configurable presets |
| Game Rules | Adjusts selected gamerules when the server gets stressed |
| Items | Merges or removes excess dropped items |
| Experience Orbs | Clusters XP orbs to lower entity counts |
| Arrows | Cleans up stuck arrows without touching active projectiles |
| Player Protection | Protects players during login and helps newer or listed players |
| Simulation Distance | Lowers simulation cost automatically under load and can temporarily throttle harder during heavy exploration |
| View Distance | Optional advanced safety valve for heavy servers |
| AI Throttling | Optional advanced slowdown for far-away mob AI |
| Chunk Gen Throttle | Optional advanced slowdown for chunk generation work |
| Monitoring | Optional log-based visibility into load and entity pressure |
| Benchmark | Built-in scenario-based baseline/active measurement suite for real worlds, servers, and modpacks |
Simulation Distance stays load-aware as before, but can now also clamp down harder during heavy exploration at MEDIUM+ load and then recover gradually after players stop moving or finish logging in.
Commands 🔧
The main command root is /aptweaks.
Useful commands include:
/aptweaks status/aptweaks load/aptweaks stats/aptweaks stats items/aptweaks stats xp_orbs/aptweaks stats arrows/aptweaks stats reset/aptweaks entities overview/aptweaks feature <id> <true|false>/aptweaks playerPositions/aptweaks kill all_dropped_items/aptweaks reload/aptweaks debug/aptweaks benchmark/aptweaks benchmark start/aptweaks benchmark start scenario <general|items|xp|entities|recovery>
If something feels wrong, run these four commands first:
/aptweaks status/aptweaks load/aptweaks stats/aptweaks debug <module> true
Reload note:
/aptweaks reloadreloads the.cfgfiles- spawn preset JSON changes are safer with vanilla
/reloador a restart - feature on/off changes may still require a restart to take full effect
Learn more 📚
The wiki is the main 12.x documentation:
Project description from CurseForge.
Pick your setup
Adaptive Performance Tweaks by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
4 loader builds1.21.11
4 loader builds1.21.1
4 loader builds1.20.1
4 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Adaptive Performance Tweaks versions and loaders
adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar
22 Aug 2026
12.9.0
adaptive_performance_tweaks-forge-1.21.11-12.9.0.jar
22 Aug 2026
adaptive_performance_tweaks-forge-1.21.11-12.8.0.jar
27 Jul 2026
12.8.0
adaptive_performance_tweaks-forge-1.21.11-12.8.0.jar
27 Jul 2026
adaptive_performance_tweaks-forge-1.21.11-12.7.0.jar
14 Jul 2026
12.7.0
adaptive_performance_tweaks-forge-1.21.11-12.7.0.jar
14 Jul 2026
adaptive_performance_tweaks-forge-1.21.11-12.6.0.jar
5 Jul 2026
12.6.0
adaptive_performance_tweaks-forge-1.21.11-12.6.0.jar
5 Jul 2026
12.5.0
adaptive_performance_tweaks-forge-1.21.11-12.5.0.jar
12 Jun 2026
12.4.0
adaptive_performance_tweaks-forge-1.21.11-12.4.0.jar
5 Jun 2026
12.3.0
adaptive_performance_tweaks-forge-1.21.11-12.3.0.jar
31 May 2026
Looking for an older file? The official CurseForge project page is in Resources.