CurseForge · Minecraft mod
Feruchemy by blits49
This mod adds Feruchemy to Legobmw99's Allomancy Mod, based on "Mistborn" by Brandon Sanderson
Quick answer
Which Feruchemy by blits49 release should I use?
Feruchemy by blits49 Feruchemy TRUE 1.18.2 targets 1.18.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Feruchemy by blits49 required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Feruchemy by blits49 Feruchemy TRUE 1.18.2 need?
Feruchemy TRUE 1.18.2. Change the file and its required mods may change too.
Install Allomancy first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Feruchemy by blits49 without breaking your instance.
Built for Feruchemy by blits49 Feruchemy TRUE 1.18.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Feruchemy TRUE 1.18.2. It targets 1.18.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Allomancy first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Feruchemy TRUE 1.18.2. It opens that exact file at the source.
About this project
What does Feruchemy by blits49 add?
Update to 1.2.5 now available! (List below)
(1.2.5 Makes Feruchemy Compatible with Minecraft 1.18.2!)
This mod follows (as close as reasonable to) the Book Series "Mistborn", by Brandon Sanderson, and its Magic System called "Feruchemy"
Notes: Allomancy By legobmw99 needed. Can be foundhere.
List of Metals--Listed by Metal--Attribute--Tap Effects or Storing Effects1. Iron--Weight--Slow+Resist or FeatherFall
2. Steel--Speed--Speed Boost or Slowness
3. Tin--Sight--NightVision or Blindness
4. Pewter--Strength--Haste/Strength or Weakness/Mining Fatigue
5. Zinc--Mental Speed--Earn More/Less Experience orbs when Tapping/Storing respectively
6. Brass--Warmth--Melt Snow+Ice/Makes all attacks have Fire Aspect or Fire Resistance.
7. Copper--Memories--Stores Experience or Retrieved Stored Experience
8. Bronze--Wakefulness--Reset Phantom Timer/Switch Day to night or Night to Day or Spawn Phantoms within ~30 of storage(Must store the whole time)
9. Aluminum--Identity--(See Below)
10. Duralumin--Connection--Hero of the Village or Bad Omen
11. Chromium--Luck--Good or Bad Luck
12. Nicrosil--Pure Power--Store here at a reduced rate ANY attribute, then can be used later for ANY attribute before losing charges in other Tapped metals
13. Gold--Health--Regeneration/Instant Health or Health Drains/s
14. Electrum--Determination--Gain bonus Hearts or STOP Regenerating.
15. Cadmium--Breath--Respiration/WaterBreathing or Air Bar when not swimming
16. Bendalloy--Nutrition--Gives Saturation(Restores hunger bar) or Drains hunger bar.
To Start:
Make a metalmind by putting eight(8) Iron ingots in a square(like a chest). Then hold Metal_Flakes of the metal you want in your off hand, and hold your metalmind in your main hand. Right-click to add the metal flakes to the metalmind. Each Flake increases the maximum storage by 10 (configurable) of that specific metal only.
Open the GUI by pressing "N" (Default). Right-click to start storing attributes, and Left-Click to Use them! You can tap multiple times on metals to gain better effects, too!
Aluminum and FID: Storing in a metalmind "Keys" it to you, so that only you can tap the power stored within. But if you Store Aluminum first, the metalmind remains "unkeyed", allowing any Feruchemist to Tap is Resouces (good for Co-ops!) (Note this makes the metalmind unable to be keyed, even if all charges are removed)
Nicrosil is Pure power. If you Store here first, any charges gained by Storing other metals gets stored here, albeit at a reduced rate. But if you Tap here first, charges will be consumed here Before they are consumed by other metals.
Curios Compatibility This one is slightly tricky as you need to update your WORLDSAVE curio config to register the metalmind slot.
(world-save is in /.minecraft/saves/<WORLD>/serverconfig) OR (/.minecraft/versions/<versionchosen>/saves/<WORLD>/serverconfig)
(To do that Replace EVERYTHING in the curios_server.toml file with:
#List of curio slot type settings
[[curiosSettings]]
identifier = "metal_mind"
(and you should now have a metalmind slot when you re-load your world!)
Version 1.2 Changelog
New Creative-Only Metalmind that has Infinite Charges Stored within it! Test these new features without having to store up charges!
Zinc Rework-No longer affecting Daylight, it's been revamped to work on Experience gain, where Storing nets a x0xp gain, and each level of Tapping returns x2/x3xp gain. (Partial Credit to CorruptTraveler)
Steel Running now allows you to travel up 1(one)-block high gaps, much like horses. Travel better without losing speed, Steelrunners!
4. WorldBreaking bug Finally Addressed: You can now RENAME metalminds w/o breaking your world! YAY!
Brass Tap2 now destroys Ice/Snow as level 1 does.
Chromium has fortune added to a Tap2 Effect, along with Luck 2
By popular request, unkeyed metalminds (I.E. FID 0000, where Aluminum is involved) now allow players to STOP tapping, much like normal metalminds!
GUI Rework to better show metal's stored in an "equipped" metalmind
Version 1.2.3 Changelog
Fixed Commands not working correctly, apologies for the delay.
COMPOUNDING IS BROKEN!
Some Metals now have a 4th Tapping tier only available by Tapping a metal AND Burning the same metal at the same time. The effects are stronger abilities/speed/Health so long as a metal is being burned.
Gold should now, when Compounding, make you practically invincible while compounding, and this WILL be rebalanced in the next update, soon (where Gold won't burn for NEARLY as long as it currently does...I want to be SOMEWHAT PVP friendly.)
Metals will still store at 10x their normal rate if you want to store the excess power instead-so no change there, but I want to remind you anyway :)
Metals effected: Pewter, Iron, Steel, Zinc, Chromium, Gold, Electrum. (The other metals either don't have a Compounding benefit, or a Minecraft-equivalent (think about Tin, what would happen? better sight than seeing no shadows? Or Aluminum, where you [So far] can't Tap it anyway. Or bendalloy, that burns so fast you wouldn't see much improvement anyway)
I have more changes coming soon, including a pop-up reminder/guide as you hover over the GUI to remind you of metals' effects(Credit to Adran06 for the idea). And Copper fixes regarding exp loss. A quick-effect hotkey to pre-program metals to Tap/Store into with a click (like fast-tapping Iron to break a fall, or quick-tapping Pewter for a few seconds of extra Strength, provided you have the charges stored)(Thanks to hutonahill when that’s added). And a new metalmind that will allow a player to "Become" a feruchemist similar(ish) to allomancy's Lerasium (though this is non-canon, and Credit to Adran06 to sparking the idea to reality.)
As always, let me know of any bugs you find, or Ideas you have!
(And sorry about the Formatting -_- This isn't particularly my forte...)
Project description from CurseForge.
Pick your setup
Feruchemy by blits49 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.16.5
2 loader builds1.16.4
2 loader builds1.16.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Feruchemy by blits49 versions and loaders
Feruchemy TRUE 1.18.2
feruchemy-1.2.5.jar
12 Jul 2022
Feruchemy for 1.18.1
feruchemy-1.2.4.jar
5 Mar 2022
Feruchemy 1.2.3
Feruchemy-1.2.3.jar
21 Nov 2021
Feruchemy 1.2.2
feruchemy-1.2.2.jar
22 Sept 2021
Feruchemy 1.2.1
Feruchemy-1.2.1.jar
2 Aug 2021
Feruchemy-1.2.0
Feruchemy-1.2.0.jar
18 Jun 2021
feruchemy-1.16.4-1.1.1.jar
4 Apr 2021
Feruchemy 1.1.0
feruchemy-1.16.4-1.1.0.jar
28 Mar 2021
Latest Release 1.0.0
feruchemy-1.16.4-1.0.0.jar
28 Feb 2021
Looking for an older file? The official CurseForge project page is in Resources.