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Realistic Immersion project artwork

CurseForge · Minecraft mod

Realistic Immersion

Adds a way of getting some items without killing fantastical creatures.

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Quick answer

Which Realistic Immersion release should I use?

Updated 4 years ago
beta file realistic_immersion-1.2.1-1.16.5.jar
Game version 1.16.5
Loader Forge

Realistic Immersion realistic_immersion-1.2.1-1.16.5.jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Realistic Immersion required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Realistic Immersion realistic_immersion-1.2.1-1.16.5.jar need?

realistic_immersion-1.2.1-1.16.5.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Realistic Immersion without breaking your instance.

Built for Realistic Immersion realistic_immersion-1.2.1-1.16.5.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use realistic_immersion-1.2.1-1.16.5.jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside realistic_immersion-1.2.1-1.16.5.jar. It opens that exact file at the source.

About this project

What does Realistic Immersion add?

Ever wanted to play in a zombie apocalipse world, so you disable the spawning of any other mob that isn't a zombie? But oh wait, that recipe for a grenade needs Blaze Powder, and I don't wanna go to the nether, that would ruin the roleplay.

Did you ever wanted to play in a realistic world where you disable the nether and any non-realistic creature? But oh wait, that Immersive Engineering thing needs Quartz, what am I supose to do?

Or have you ever tried to play in a peacefull world, but most of the mods that add recipes for stuff that doesn't have a recipe, are just too overpowered or absurde? Well, here you have the perfect mod for your style of play

This mod adds a way of getting some items that are normally obtained trough fantastical/non-realistic mobs. Or that are just a pain to get

These are the following items that are currently obtainable, and its way of obtaining:

Release 1.0.0:

- Blaze Powder: First, you need to craft Raw blaze powder with Charcoal, Gold, Gunpowder and Quartz. Then, just cook that stuff in a Camp Fire, or a Blast Furnance for a quicker work.

- Blaze Rod: It can be crafted with three blaze powder and three gold ingots. Don't recommended for compressing the blaze powder, since you would be loosing resources (that's for a balancing reason).

- Quartz: Now there is a Quartz Ore that generates in the Overworld, just mine it to get the beautifull and usefull Quartz.

- Glowstone: Now it can be crafted with Quartz, Blaze Powder, Redstone, and Gold to get 5 Glowstone dust.

- String: Craftable with a wool, you get 4 of them.

Release 1.1.0:

- Slime Balls: First, you need to extract spruce resin, this by right clicking with an empty bottle in a stripped spruce log; then you need too craft charcoal dust, just by putting it in the crafting grid. Now just craft those two items with a lime dye to get the Crude Slime, and put it in a campfire to create slimeballs (the bottle gets smelted in the item, so you won't get it back).

- Rotten Flesh: Just craft it by adding any raw meat with sugar, a brown mooshroom and other rotten flesh (you can get those in almost any loot chest).

- Arrows: Now you can get those without crafting them, by killing pillagers.

- Charcoal: Now you can get it by adding oak logs into the campfire.

Release 1.2.0:

- Bones: Now they have a chance to be dropped by cows, pigs, chickens and sheeps.

- Gunpowder: Now you can craft it with charcoal dust, raw blaze powder, and nitrate dust to get 3 of them. Since you need raw blaze powder to make it, and to make raw blaze powder you need gunpowder, you first need to get a single gunpowder (from a loot chest maybe) to triplicate it via crafting. Yes, there are plans to change that. You can get nitrate dust with a 30% chance when you mine a sand block.

1.2.1:

- Netherack: Just cook any stone in the blast furnance to get it.

- Blackstone: Cook cobblestone in a blast furnance to toast it.

- Basalt: Cooke some diorite in the blast furnance to make it.

You're free of sending me suggestions, I'm planning on adding ways of getting more items.

- I changed the name of the mod from "Too Hard For Me" to "Realistic Immersion", thank to wolf_blade97 for giving me the name idea -

If you know how to pixelart, send me a dm on Discord (McLovin05#9253). I'm looking for contribuitors.

Project description from CurseForge.

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Realistic Immersion by Minecraft version and loader

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4 available setups

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Recent files

Realistic Immersion versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.