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CurseForge · Minecraft mod

The Hordes

Horde Invasions and Zombie Infection

Choose a version Pick your version below, then grab the matching file.

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Quick answer

Which The Hordes release should I use?

Updated 4 days ago
Latest stable file The-Hordes-1.21.1-1.6.3d.jar
Game version 1.21.1
Loader NeoForge

The Hordes The-Hordes-1.21.1-1.6.3d.jar targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is The Hordes required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does The Hordes The-Hordes-1.21.1-1.6.3d.jar need?

The-Hordes-1.21.1-1.6.3d.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Atlas Lib first. We found matching files for this game-version and loader setup.

Atlas Lib Needed by The Hordes The-Hordes-1.21.1-1.6.3d.jar
required
Matching file found Matched file: Atlas-Lib-1.21.0-1.1.14.jar
Just Enough Items (JEI) Optional for The Hordes The-Hordes-1.21.1-1.6.3d.jar
optional
Matching file found Matched file: 19.43.0.392 for NeoForge 1.21.1
Game Stages Optional for The Hordes The-Hordes-1.21.1-1.6.3d.jar
optional
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add The Hordes without breaking your instance.

Built for The Hordes The-Hordes-1.21.1-1.6.3d.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use The-Hordes-1.21.1-1.6.3d.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Atlas Lib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside The-Hordes-1.21.1-1.6.3d.jar. It opens that exact file at the source.

About this project

What does The Hordes add?

For Forge, requires Atlas Lib.
This mod will only support Neoforge instead of forge in 1.21 +

Invasions

You hear the howls of a nearby horde

On a configurable nights hordes of monsters will attack your base in waves from midnight until morning, with the encounterable mobs and times of day also being configurable.

For guides about configuring the mod in version 1.2.0+ check here.

Infection

If enabled players and horses can be infected after being hit by a zombie, turning into a zombie after 5 minutes have passed or they die with the infection.

In a players case this will kill them and spawn a zombie player in their place.

This infection can be cured with a golden apple with the default settings, but can be configured to be any item which can be consumed, but not reversed.

Optional settings that are enabled by default extends this to villagers, preventing zombie villagers from being cured.

Has an option in the config to add any zombie variants of other mods mobs to the list of entities that can become zombified, providing there is a corresponding zombie for it to convert into.

1.3.0+ now has support for custom textures to make it possible to add zombified variants of similar mobs.

Zombie Players

When a player dies from infection or dies when an optional setting is enabled a zombified version of that player spawns in their place, containing all their items, when underwater a drowned version, or when in hot biomes, a husk version.

By default zombie players are immune to sunlight, but this can be disabled in the config.

Other Misc Tweaks

Optional settings to make zombie horses a hostile mob (enabled by default) and to prevent undead mobs from burning in sunlight (disabled by default).

Special thanks to bstylia14 for the original mod concept and for providing ideas and help during development, as well as Ski_Z for helping find a lot of bugs and giving mod suggestions.

Additionally thanks to mpustovoi for providing the russian translations.

Have questions or suggestions? Join my discord!

Project description from CurseForge.

Pick your setup

The Hordes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

11 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

The Hordes versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.