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Shroomed project artwork

CurseForge · Minecraft mod

Shroomed

Expanding upon mushroom-related content

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Quick answer

Which Shroomed release should I use?

Updated 5 years ago
Latest stable file [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar
Game version 1.16.5
Loader Forge

Shroomed [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar targets 1.16.5 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Shroomed required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Shroomed [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar need?

[Latest] Shroomed-1.16.5-0.5.0 (alpha).jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Shroomed without breaking your instance.

Built for Shroomed [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Latest] Shroomed-1.16.5-0.5.0 (alpha).jar. It opens that exact file at the source.

About this project

What does Shroomed add?

Shroomed Cover Photo

ABOUT

Shroomed is a small, early-stage mushroom mod that builds upon mushroom-related content as well as improving the survivability in mushroom islands biome and making it just a bit prettier. It adds new mushroom types (all of them being poisonous at the moment), new mushroom-related foods, and a few more!

This is part 2 of 4 biome mods I'm making; previous one was Betterlands!

FEATURE HIGHLIGHTS

  • Mycelial Growth

A special plant that generates in the mushroom islands. It can be planted on top of dirt, podzol, or grass block, and the block it's growing on will convert into mycelium after a while!

https://i.imgur.com/9dZJRrK.png
  • Mycelial Cave

There are some regions underground where mycelial growth & purple shroomsprouts generate. Sometimes, they can even generate in underground structures like mineshafts!

https://i.imgur.com/3kmpbBO.png
  • New Mushroom Colors

Vanilla only has 2 colors for mushrooms: red and brown. Well, people could say that there's not enough variety in that... so now, there are new colors: blue, orange, and purple!

New mushroom colorshttps://i.imgur.com/SWUPVzG.png
  • Shroomspores

There's now a new way to farm mushrooms! Shroomspores are seed-like items that can be planted just like mushrooms (requiring mycelium, podzol, or low light level & no sky exposure). When planted, they grow into small mushrooms of their respective color, which slowly mature over time.

Shroomspores and Tiny Mushrooms
  • Shroomwood

Don't worry about not being able to craft wood stuff in the mushroom islands anymore, because now there's a new wood type that comes in 4 colors: brown (normal), blue, orange, and purple! You can obtain them by chopping down hard large mushrooms, which are new variants of huge mushrooms that have hard mushroom stems as stem blocks.

Hard Mushrooms (https://i.imgur.com/LDQZPau.png)Shroomwood

Shroomwood doors and trapdoors
  • Toxic Shroombombs

With toxic shroomspores (blue, orange, and purple), some paper, and a string, you can craft toxic shroombombs, which are new throwable ranged weapons that act like bombs, releasing toxic mushroom spores upon impact which poison nearby mobs (don't be too excited, you're not exempted if you're too close to the impact spot!) They aren't great for direct damage as they only deal 3... but to make up for that, they're great for making your opponents suffer damage over time!

Toxic Shroombombs
  • New Mushroom Foods

Have you ever wanted more foods made from mushrooms aside from the same old stews? Well, look no further! Currently, the mod adds 3: mushroom slice, mushroom sauce, and mushroomed steak. Mushroom slices are crafted from 3 "non-toxic" mushrooms of any kind (red & brown mushrooms), and they can be combined with a glass bottle to make mushroom sauce. Combine a steak, sauce, and 2 mushroom slices to make mushroomed steak, which provides speed, haste, and jump boost when eaten during early morning, making it a great way to start your Minecraft day!

New mushroom foods

KNOWN ISSUES

  • The caps of some blue, orange & purple huge mushrooms might intertwine with others on world generation, but it's not that bad (since v0.3.0) - Fixed in v0.5.0
  • Bonemealing mycelium sometimes produces ghost blocks (since 0.4.0) - Fixed in v0.5.0
  • Bonemealing mycelium greatly conflicts with Environmental producing mycelial sprouts (since 0.4.0; special thanks to magiwarriorx for reporting!) - Fixed in v0.5.0

AUTHOR'S NOTE

  • This mod is still in alpha stage, and in a state where some things are still not quite set in stone. So, to modpack makers out there: I'd appreciate it if you don't add the current versions in your modpack just yet, and simply wait for the next update which will make the mod more stable (it shouldn't take long!) Of course, after the said update is dropped, anyone is then welcomed to add this to their modpack! Sorry for the minor inconvenience, I simply felt like this mod still needs slightly more polishing, and I hope you understand. :,) - So, the "next update" that I was talking about is here, after a week! Now you can go wild and are more welcomed to add this to your modpack! :D

WHAT'S PLANNED

  • Blue, orange, and purple mushrooms to be bonemealed and grown into respective huge mushrooms - Added in v0.4.0
  • New mobs: shroomgull, new mooshrooms, cluckshroom [Postponed for v0.6.0] & shroomfin [Added in v0.5.0]

MISC

P.S. Sorry if there isn't a 1.16 version yet. I ran into code-related errors in porting it to 1.16.5 coz I was too excited to build project without knowing some MC code was refactored in 1.16, and I still need to fix them. It'll come sooner or later though! For now, you can only play this mod in 1.15, but still, enjoy! :) - 1.16 port is finally here! :D

This mod was made with MCreator, with extra care in mind to prioritize and ensure quality. And some parts wouldn't have been possible without manual coding which I won't hesitate to do once needed!

Project description from CurseForge.

Pick your setup

Shroomed by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Shroomed versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.