
Modrinth · Minecraft mod
Mob Control
Gives you full control over spawning mobs/spawners. Add custom AI to mobs, give them better weapons, and block burning in sunlight. You decide what your mobs do and when they can spawn!
Quick answer
Which Mob Control release should I use?
Mob Control 2.0.0-release targets 26.1.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Mob Control required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Mob Control 2.0.0-release need?
2.0.0-release. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mob Control without breaking your instance.
Built for Mob Control 2.0.0-release. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.0-release. It targets 26.1.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.0-release. It opens that exact file at the source.
About this project
What does Mob Control add?


Mob Control introduces a powerful and versatile rule-base system that allows modpack designers to easily control and customize mobs through a simple human-readable config. You now have total control over your mobs! Create rules to change every aspect of your mobs. Want to give more (or reduce) XP? Add more health? Block mobs completely? Why not! It's your modpack, you decide what your mobs can do. How about adding custom AI for advanced mobs? Yes, you can set AI on any mob to provide a more custom experience in your modpack!
With Mod Control, you can upgrade mobs to have increased health, damage, and new abilities or behaviors, making encounters more intense and strategic. Overall, you have total control to tailor the survival experience!
- Block spawning of any mob
- Increase the spawn rate of any mob
- Control which dimensions a mob will spawn
- Control which biomes a mob will spawn
- Control which structures a mob will spawn
- Spawn mobs on certain days
- Spawn mobs in certain weather
- Spawn mobs at certain times of the day
- Spawn mobs at certain light levels
- Define how many mobs per mob
- Define how many mobs per player
- Define how many mobs spawn per condition
- Set the distance a mob will spawn from a player
- Control the y-axis
- Set the mobs loot drops
- Give the mobs armor and weapons
- Add AI
- Give mobs the ability to break blocks
- Give mobs the ability to climb
- Give mobs the ability to pillar up
- Give mobs the ability to plant trees
- Give mobs the ability to plant flowers
- Give mobs the ability to cut grass
- Give mobs the ability to eat plants
- Make eating plants heal mobs
- Set the amount of damage a mob will do
- Make mobs burn in the sun or not
- Make mobs always hostile or remove hostility towards player / other mobs
- Make mobs hostile when hurt
- When hurt, defined if only the hurt mob attacks or others as well
- Define ability to use a leash on mobs
- Change max health, speed, follow range, knockback, size, and other attributes
- Give mobs a name and show it always or upon looking at the mob
- ...and much more!
All configuration is done in the mobcontrol.toml, which holds rules. The rules are processed from top to bottom, and the first matching rule will be used to allow or block spawning of the matching mob. All configuration options are documented here: https://crackerjackbox.com
More how to videos on YouTube at: Mob Control: How To Series
Can I include this mod into my modpack?
Absolutely!
Will you support X.XX.X version?
Within reason, we're trying to support the most common versions of Minecraft.
Which mod loaders do you support?
We currently support Fabric, Neoforge, and Forge.
Where's the documentation / wiki?
Where can I report a bug or get support?
How can I support you?
Project description from Modrinth.
Pick your setup
Mob Control by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.1
3 loader builds26.1
3 loader builds1.21.11
3 loader builds1.21.5
3 loader builds1.21.4
3 loader builds1.21.3
3 loader builds1.21.1
3 loader builds1.21
3 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mob Control versions and loaders
2.0.1-beta-2
mobcontrol-26.1.2-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1.2-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1.2-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-26.1-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-1.21.11-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-1.21.11-2.0.1-beta-2.jar
17 Jul 2026
2.0.1-beta-2
mobcontrol-1.21.11-2.0.1-beta-2.jar
17 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.

