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CurseForge · Minecraft mod

Grimoire API

General-purpose Mixin loader framework, which allows to properly implement mixins on 1.7.10/1.12.2 versions of Minecraft.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Grimoire API release matches 1.12.2 Forge?

Updated 3 years ago
Best match for your filters Grimoire-mc1.12.2-3.2.11.jar
Game version 1.12.2
Loader Forge

Grimoire API Grimoire-mc1.12.2-3.2.11.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Grimoire API required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Grimoire API Grimoire-mc1.12.2-3.2.11.jar need?

Grimoire-mc1.12.2-3.2.11.jar on 1.12.2 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Grimoire API without breaking your instance.

Built for Grimoire API Grimoire-mc1.12.2-3.2.11.jar on 1.12.2 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Grimoire-mc1.12.2-3.2.11.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Grimoire-mc1.12.2-3.2.11.jar. It opens that exact file at the source.

About this project

What does Grimoire API add?

In front of you lies a general-purpose Mixin loader framework, designed to serve as a way to develop and load mixins on both 1.7.10 and 1.12.2 versions of Minecraft. This is an independent continuation of Legacy Grimoire project. It also superseeds SpongeMixins for 1.7.10 as simpler and more robust solution.

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For Normal Average Users:

If you're an end user, you probably came here only because one of your mods requires Grimoire as a dependency. In that case just download latest Grimoire release for your Minecraft version, stick it in your mods folder, and you're good to go!

For Developers:

If you're a developer looking to employ the sacred mixin-loading techniques of almighty Grimoire in your projects... oh boy, have we got a lot in store for you. Witness, for below resides the list of the most notable features our framework currently provides:

  • Embedded Sponge Mixin, which allows you to avoid shading full Mixin implementation into your mod. I certainly hope you are aware that shading it is an inherently bad practice;
  • Version-independent core. Most of the Grimoire API is completely independent from Minecraft version you are using, and will work in perfectly the same way on both 1.7.10 and 1.12.2;
  • Grimmix system, which serves as a way for framework implementers to declare their presence, easily handle important events and programatically communicate with other implementers if such need exists;
  • Simple API that provides an option to build mixin configuration at runtime, instead of having to ship it as .json within modfile;
  • Mixin configurations are divided in two main categories - those that target Minecraft/Forge, and those that target other mods. They need to be loaded at different time, since at the time of coremod loading where Minecraft-targeting configurations are applied no mods are discovered and added to the classpath yet. Grimoire takes care of loading each configuration at proper time, all you need is to use appropriate lifecycle event for registering your configuration, or properly specify ConfigurationType if you build it at runtime;
  • Version-independent EventBus implementation, stripped of unnecessary ASM thingies Forge's bus really needs for some reason, and much more friendly to being extended;
  • Integrated Omniconfig API, which serves as convenient version-independent a way to create config files, either via IOmniconfigBuilder or @AnnotationConfig;
  • Version-dependent EventHelper integration, which allows you to safely use EventUtils without rendering your mod utterly incompatible with singleplayer;
  • Proper development environment support.

Workspace Setup:

Here are the examples of how to setup Grimoire-dependent mod workspace:

You can find most details over there, and even more on our Wiki. But to praise what was achieved through our hard work, I will mention once more: Grimoire has proper development environment support! Starting a client via runClient task or IDE launch configuration will have Grimoire, all dependent grimmixes and that one grimmix you might be developing yourself properly loaded. Refmap generation also works perfectly fine, so no need to target production-time obfuscated names and sacrifice compatibility with development environment.

Project description from CurseForge.

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Grimoire API versions and loaders

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