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Mythic Mounts project artwork

CurseForge · Minecraft mod

Mythic Mounts

Befriend legendary creatures to accompany you across the world!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mythic Mounts release should I use?

Updated 2 years ago
Latest stable file mythic-mounts-1.20.1-7.4.jar
Game version 1.20.1
Loader Fabric

Mythic Mounts mythic-mounts-1.20.1-7.4.jar targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Mythic Mounts required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mythic Mounts mythic-mounts-1.20.1-7.4.jar need?

mythic-mounts-1.20.1-7.4.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Fabric API, GeckoLib, Patchouli (Fabric/Quilt) first. We found matching files for this game-version and loader setup.

Fabric API Needed by Mythic Mounts mythic-mounts-1.20.1-7.4.jar
required
Matching file found Matched file: [1.20.1] Fabric API 0.92.11+1.20.1
GeckoLib Needed by Mythic Mounts mythic-mounts-1.20.1-7.4.jar
required
Matching file found Matched file: geckolib-fabric-1.20.1-4.8.4.jar
Patchouli (Fabric/Quilt) Needed by Mythic Mounts mythic-mounts-1.20.1-7.4.jar
required
Matching file found Matched file: Patchouli-1.20.1-85-FABRIC.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mythic Mounts without breaking your instance.

Built for Mythic Mounts mythic-mounts-1.20.1-7.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mythic-mounts-1.20.1-7.4.jar. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API, GeckoLib, Patchouli (Fabric/Quilt) first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mythic-mounts-1.20.1-7.4.jar. It opens that exact file at the source.

About this project

What does Mythic Mounts add?

Befriend legendary creatures to accompany you across the world!

**News and Announcements!**May Updates!

  • New Mob added, the legendary Żar-ptak! (Thanks @Le flémmard!)

  • Added mini-mounts for inchlings!

    • A baby mount that is given a warped fungus before it matures will grow into a miniature mount
    • Mini-mounts can only carry very small players (like inchlings)
    • The mini effect can be cancelled by feeding a baby mount a crimson fungus before it grows up
  • The config updater now automatically carries over players' custom settings when updating to a new version.

    April Updates:

    • New Mob added, the from the fabled mooshroom islands, Colelytras! (Thanks @Atlan!)
    • Added a Summoning Staff item that can warp mounts to a player/flying mounts to the ground.
    • Added the ability to give wander/follow/sit commands to mounts in-game using either the command item or a summoning staff.
    • Added a Patchouli guidebook with lore, instructions, and info on each of the mounts! Get it by:
      • using a regular book on any mount, or by
      • using a summoning staff on a book (held in offhand)

    Happy Modding ^_^

Mod Highlights:

  • Adds 14 new tameable animals which can be found in various biomes across the world.
  • Includes flying, aquatic, and terrestrial mounts.
  • Each mount can be equipped with armor and additional inventory slots.
  • Cute baby variants!
  • Customizable config file to adjust spawn settings, mount stats, entity AI/behavior, and more.

Important: This mod requires Geckolib and Patchouli for Fabric

Supported Mod Loaders: Fabric

Mod Features:

Interactions:

T aming: Mounts may be tamed by left-clicking them with an empty hand to repeatedly ride them until the mount stops bucking the player off. Like horses, this may take a few attempts before the mount is successfully tamed. Careful! Some mounts are hostile and will fight back during the taming process!

Riding Mounts: Tamed mounts can be ridden by left-clicking them with an empty hand and controlled with saddles. Flying mounts can be flown by repeatedly pressing the jump key to gain altitude, or by aiming via camera controls while flying. Aquatic mounts can similarly gain a “swim boost” by using the jump key underwater.

Instruct a Mount to Stay/Sit: Tamed mounts will naturally wander near (and remain close to) the last place their owner dismounted. To have a mount remain in an exact location without wandering off, right-click them with a stick to have them sit down.

Breeding Mounts: Two mounts of the same species can be bred if the following conditions are met: the mounts must both be tamed; the mounts must both have full health; and, the mounts must be each given the appropriate breeding item.

Mini Mounts: If a baby mount is given a warped fungus before it matures, it will grow into a miniature mount. These mounts cannot be ridden by normal-size people, but otherwise are the same a their larger counterparts. The mini effect can be cancelled by feeding a baby mount a crimson fungus before it matures.

Pet Mount: Right-click a tamed mount with an empty hand while sneaking to pet it.

Equipment:

Add/Remove Inventory: Mounts may be equipped with chests to add additional inventory slots to their equipment screen, and can unequip chests with shears. Total inventory capacity varies between different types of mounts, and can be adjusted in the configuration file if needed.

Open Mount Inventory: Double right-click a tamed mount with an empty hand while sneaking to open the mount inventory.

Mount Armor: Tamed mounts can be equipped/unequipped with horse armor from the inventory screen.

Summoning Staff: Can be used to teleport mounts a short distance. Link a mount by using the staff on them, and summon them by using it again. (Mounts must be in loaded chunks and there must be enough room for them to teleport in)

Summoning Staff Recipe

Other Behaviors:

Battle Mounts: Battle mounts will come to their owner’s aid in combat. This behavior is can be enabled/disabled in the configuration file .

Mount Aggression: Some mounts are naturally hostile to players and/or other mobs. Once tamed, these mounts will no longer attack other entities unless instructed to by their owner. Mount aggression/AI can be adjusted in the configuration file.


Żar-ptak:
Rarity: Rare

Habitat:
very rarely appears near inhabited villages;
Diet: herbivore
Behavior:
- Non-hostile

Breeding Items:
golden_apple;
_
Default Stats:
Health: 20
Attack: 3
Inventory: 9
Will defend owner: yes

Thanks @Le flémmard!
_________________________________________ _________________________________________ _________________________________________

Acencia:
Rarity: Unommon

Habitat:
Grove; Snowy Taiga;
Snowy Taiga Hills;
Snowy Taiga Mountains;

Diet: carnivore
Behavior:
- Non-hostile
- Can climb sheer surfaces
- Will hunt sheep, goats,
rabbits, and chicken

Breeding Items:
mutton; salmon;_
Default Stats:
Health: 28
Attack: 10
Inventory: 12
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Archelon:
Rarity: Uncommon

Habitat:
Deep Lukewarm Ocean;

Diet: omnivore
Behavior:
- Non-hostile

Breeding Items:
tropical_fish; pufferfish;_
Default Stats:
Health: 60
Attack: 6
Inventory: 54
Will defend owner: no
_________________________________________ _________________________________________ _________________________________________

Colelytra:
Rarity: Uncommon

Habitat:
mushroom_fields;
Diet: herbivore
Behavior:
- Non-hostile

Breeding Items:
red_mushroom;
brown_mushroom;
flower items; sugar;_
Default Stats:
Health: 14
Attack: 2
Inventory: 15
Will defend owner: no

Thanks @Atlan!
_________________________________________ _________________________________________ _________________________________________

Courier Birds:
Rarity: Common

Habitat:
jungle; jungle hills; jungle edge;

Diet: herbivore
Behavior:
- Non-hostile
- Will flee from player

Breeding Items:
sweet_berries; melon_slice;_
Default Stats:
Health: 20
Attack: 4
Inventory: 9
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Dire Wolves:
Rarity: Uncommon

**Habitat:**Snowy Taiga Mountains; Giant Spruce Taiga;
Giant Spruce Taiga Hills; Giant Tree Taiga;
Giant Tree Taiga Hills;

Diet: carnivore
Behavior:
- Non-hostile
- Will hunt sheep and skeleton

Breeding Items:
rabbit; chicken; mutton; beef; porkchop;
Default Stats:
Health: 30
Attack: 7
Inventory: 12
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Dragons:
Rarity: Rare

Habitat:
Deep underground in large caves (y < 40)

Diet: carnivore
Behavior:
- Hostile

Breeding Items:
golden_carrot; golden_apple;
glistering_melon_slice;
Default Stats:
Health: 40
Attack: 10
Inventory: 27
Will defend owner: yes
__________________________________________ _________________________________________ _________________________________________

Griffons:
Rarity: Uncommon

**Habitat:**Gravelly Mountains+; Snowy Taiga Mountains;
Taiga Mountains; Gravelly Mountains;
Wooded Mountains; Snowy Mountains;
Mountains;

Diet: carnivore
Behavior:
- Non-hostile
- Will hunt sheep and rabbits

Breeding Items:
rabbit; mutton;
Default Stats:
Health: 35
Attack: 7
Inventory: 12
Will defend owner: yes
___________________________________________ _________________________________________ _________________________________________

Geckotoa Lizards:
Rarity: Uncommon

**Habitat:**Large caves near the surface and
in mountain caves (y > 60)


Diet: omnivore
Behavior:
- Non-hostile

Breeding Items:
melon; pumpkin; hay_block;
Default Stats:
Health: 35
Attack: 4
Inventory: 27
Will defend owner: no
_________________________________________ _________________________________________ _________________________________________

Giant Moths:
Rarity: Common

**Habitat:**Dark Forest Hills; Dark Forest;

Diet: herbivore
Behavior:
- Non-hostile

Breeding Items:
sugar; melon_slice; glistering_melon_slice;
Default Stats:
Health: 10
Attack: 2
Inventory: 6
Will defend owner: no
_________________________________________ _________________________________________ _________________________________________

Nether Bats:
Rarity: Uncommon

**Habitat:**Crimson Forest; Warped Forest;

Diet: omnivore
Behavior:
- Hostile

Breeding Items:
porkchop; apple; rotten_flesh;
Default Stats:
Health: 25
Attack: 4
Inventory: 9
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Nightmare:
Rarity: Common

**Habitat:**Soul Sand Valley; Basalt Deltas


Diet: omnivore
Behavior:
- Non-hostile
- Will hunt skeletons
- Can walk on lava
Breeding Items:
blaze_rod; fire_charge;
Default Stats:
Health: 35
Attack: 5
Inventory: 12
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Giant Nudibranch:
Rarity: Common

**Habitat:**Near Coral Reefs in Warm Ocean;


Diet: herbivore
Behavior:
- Non-hostile

Breeding Items:
kelp;
Default Stats:
Health: 25
Attack: 3
Inventory: 9
Will defend owner: no
_________________________________________ _________________________________________ _________________________________________

Riding Lizard:
Rarity: Common

**Habitat:**Desert; Desert Lakes; Desert Hills;
Eroded Badlands;
Modified Wooded Badlands Plateau;
Modified Badlands Plateau;

Diet: carnivore
Behavior:
- Hostile
- Will hunt rabbits and chicken

Breeding Items:
rabbit; chicken; pumpkin; rotten_flesh;
Default Stats:
Health: 20
Attack: 4
Inventory: 6
Will defend owner: yes
_________________________________________ _________________________________________ _________________________________________

Acknowledgements and special thanks

Many thanks to the project's patrons: Zura, Lavie, Kree, Atlan, Le flémmard, Eugene Nubberslaw, Azilea_Royalty, and Nil!

Please consider supporting the developers on Patreon if you like the mods!

Project description from CurseForge.

Pick your setup

Mythic Mounts by Minecraft version and loader

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Recent files

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Looking for an older file? The official CurseForge project page is in Resources.