CurseForge · Minecraft mod
Cool Elytra Roll
Rolls the camera while turning in flight
Quick answer
Which Cool Elytra Roll release should I use?
Cool Elytra Roll Cool Elytra 1.5.5 for MC 26.3 targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Cool Elytra Roll required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Cool Elytra Roll Cool Elytra 1.5.5 for MC 26.3 need?
Cool Elytra 1.5.5 for MC 26.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Cool Elytra Roll without breaking your instance.
Built for Cool Elytra Roll Cool Elytra 1.5.5 for MC 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Cool Elytra 1.5.5 for MC 26.3. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Cool Elytra 1.5.5 for MC 26.3. It opens that exact file at the source.
About this project
What does Cool Elytra Roll add?
This is a client-side fabric mod that rotates the camera while turning during elytra flight. It's both realistic and cool since it uses actual physics to imitate the way an airplane would roll to make maneuvers.
Note: This does not in any way change how elytra flight actually moves the player or how your client interacts with the server.
New in version 1.5: Many config options have been added to realistic mode, as well as the ability to yaw/roll with strafe keys while flying, so all three axes of rotation can be used at once. Holding sneak swaps the roll and yaw input methods as before, and this can now be inverted in the config.
New in version 1.4: A new flight mode has been added, which expands upon the original concept by entirely removing the concept of up. Laterally moving the mouse controls roll rather than yaw (except when shift is held), and pitch isn't stopped by facing straight up or down, so you can do things like loops and barrel rolls. It's kind of like an actual plane. This does not replace the old behavior, rather, a setting has been added that allows switching modes between then new (Realistic) mode, old (Classic) mode, and disabling the mod for vanilla behavior. Keybinds have also been added to quickly switch between these modes.
Credit to Motschen for the MidnightLib config menu bundled with the mod.
Config options:
Mode: Selects the flight mode. 0 disables the mod and reverts to vanilla behavior. 1 is the classic roll mechanic from 1.3. 2 is the new realistic flight mode.
Turning force: Controls the sensitivity of the rolling. Higher values make the rolling more extreme, lower values make it closer to normal. Default is 1.25
Roll smoothing: Smooths out changes to the roll angle. 0 is no smoothing, 1 stops rolling entirely. Between 0.6 and 0.9 is recommended, values closer to 1 are more noticeable than lower values. Default is 0.85
Swap roll and yaw: By default, the mouse controls roll while strafing controls yaw, and holding sneak swaps this. This option inverts the shift key behavior.
Roll/Yaw/Pitch sensitivity: Multiplier for the sensitivity of mouse inputs while flying in realistic mode. Default is 1.
Key roll/yaw sensitivity: Relative strength of rotational force applied while a strafe key is held. Default is 1 for roll, 2 for yaw.
Key roll/yaw momentum: How long it takes rotation to come to a stop after strafe key is released. Default is 1.
Key roll/yaw speed cap: The maximum angular velocity achievable with strafe keys. Default is 40 for roll, 15 for yaw.
I do not plan to make a forge port, however Do A Barrel Roll is a fork of this mod with both forge and fabric releases and a slightly different feature set and control scheme.
Project description from CurseForge.
Pick your setup
Cool Elytra Roll by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader buildShowing the newest 12 of 45 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Cool Elytra Roll versions and loaders
Cool Elytra 1.5.5 for MC 26.3
cool_elytra-1.5.5+mc-26.3.jar
21 Sept 2026
Cool Elytra 1.5.4 for MC 26.2
cool_elytra-1.5.4+mc-26.2.jar
21 Sept 2026
Cool Elytra 1.5.4 for MC 26.1 - 26.1.2
cool_elytra-1.5.4+mc-26.1.jar
21 Sept 2026
Cool Elytra 1.5.3 for MC 1.20 - 1.20.1
cool_elytra-1.5.3+1.20.jar
21 Sept 2026
Cool Elytra 1.5.3 for MC 1.21.11
cool_elytra-1.5.3+1.21.11.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21.9 - 1.21.10
cool_elytra-1.5.3+1.21.9.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21.6 - 1.21.8
cool_elytra-1.5.3+1.21.6.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21.5
cool_elytra-1.5.3+1.21.5.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21.4
cool_elytra-1.5.3+1.21.4.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21.2 - 1.21.3
cool_elytra-1.5.3+1.21.2.jar
18 Dec 2025
Cool Elytra Roll 1.5.3 for MC 1.21 - 1.21.1
cool_elytra-1.5.3+1.21.jar
18 Dec 2025
Cool Elytra Roll 1.5.2 for minecraft 1.21.6
cool_elytra-1.5.2-mc1.21.6.jar
28 Jun 2025
Looking for an older file? The official CurseForge project page is in Resources.