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GodMod: Reborn project artwork

CurseForge · Minecraft mod

GodMod: Reborn

God Tools, God Swords, God Armor, and Emerald Armor + LuckyBlock

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Quick answer

Which GodMod: Reborn release should I use?

Updated 13 days ago
Latest stable file GodMod 8.0.0
Game version 1.12.2
Loader Forge

GodMod: Reborn GodMod 8.0.0 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is GodMod: Reborn required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does GodMod: Reborn GodMod 8.0.0 need?

GodMod 8.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add GodMod: Reborn without breaking your instance.

Built for GodMod: Reborn GodMod 8.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use GodMod 8.0.0. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside GodMod 8.0.0. It opens that exact file at the source.

About this project

What does GodMod: Reborn add?

⚡ GodMod: Reborn (v8.0.0 Overhaul)

A Survival-Friendly RPG Progression Mod for Minecraft 1.12.2


📢 Notice for Returning Players (From the 2023 Version)

If you played the 2023 version of God Armor & Tools, welcome back!
This mod has been completely rebuilt from the ground up. Gone are the legacy MCreator files and game-breaking values. Version 8.0.0 transforms GodMod into a full-fledged RPG progression mod with custom player capabilities, multiblock ritual altars, floating 3D item rendering, equipment enhancements up to +10, and a multi-phase boss fight with the God Avatar!


🌟 Key Features

⚡ 1. Divine Energy (DE) System & Custom HUD

  • Player Resource: Accumulate up to 1,000 DE stored permanently on your character (retained through death and dimension changes).
  • How to Collect DE:
    • Mining God Ore (25% base chance + 10% per Fortune level to drop Divine Shards, which grant +100 DE on the altar)
    • Slaying nocturnal God Sentinels
    • Lucky rolls from the God Lucky Block (+150 DE)
    • Defeating the boss God Avatar (+500 DE)
  • Vanilla-Styled HUD: Positioned seamlessly above your experience bar with an ornate gold and obsidian frame, showing live energy and pulsating fill animations.

⛏️ 2. Balanced Tier Progression

All armor and tool values have been tuned for engaging survival gameplay, sitting above diamond while preserving vanilla balance:

Tier Mining Level Vein Depth Full Set Bonus
Emerald Armor Craftable (Emeralds) — Early-to-mid game diamond alternative
God Tier Level 3 (Diamond Pick) Y: 0 ~ 32 Complete Fall Damage Immunity + Speed I
Hell God Tier Level 4 (God Pickaxe) Y: 0 ~ 16 (Rare) Complete Fire & Lava Immunity + Strength I

⚔️ 3. Divine Weapons & The God Scythe

  • God Sword: 10 Attack Damage / 1.6 Attack Speed
  • Hell God Sword: 13 Attack Damage / 1.6 Attack Speed
  • God Scythe: 15 Attack Damage / 1.4 Heavy Swing
    • ⚡ Right-Click Skill — [Soul Cleave]:
    • Cost: 150 DE | Cooldown: 3 Seconds
    • Unleashes a crescent shockwave in a 180° cone up to 6 blocks in front of you.
    • Deals 22 sweeping damage and violently knocks back all enemies caught in the path!

🏛️ 4. The God Altar (Multiblock Rituals)

Build your ritual sanctuary: place a central God Altar block surrounded by 4 pillars of God Ingot Blocks (2 blocks tall, located 2 blocks away in each cardinal direction).

  • Floating 3D Items: Any offering or equipment placed on the altar floats in mid-air and spins with smooth bobbing physics.
  • Particle Convergence: Streaming beams of celestial particles converge from the 4 pillars directly into the altar center during channeling.
  • Fail-Safe: If any pillar is broken during a ritual, the channel automatically aborts and safely drops your items on the ground.

🔨 5. Equipment Enhancement (+10) & Engravings

Hold your GodMod gear and right-click the active altar to channel an upgrade ritual:

  • 100% Safe Upgrades: Zero risk of item destruction or downgrade.
  • Costs: Divine Shards + Divine Energy per level (Levels 8 to 10 require a rare Divine Core).
  • Stat Scaling:
    • Weapons: +6% damage per level (up to +60% at +10).
    • Armor: +0.5% damage reduction per level across all equipped pieces (capped at 30%).
  • Visual Effects: Weapons at +7 and above unleash sweeping blade trails; +10 weapons trigger critical shockwaves on impact!
  • Runes / Engravings:
    • [Gale]: Passive Speed II and swift movement.
    • [Inferno]: Ignites targets for 6 seconds with a +40% fire damage bonus.
    • [Vampirism]: Leeches 15% of all dealt damage back as player health.

👁️ 6. Boss Encounter: The God Avatar

Summoned at the altar by offering 3 Hell God Ingots and 500 DE.

  • Boss Stats: 400 HP, purple notched Boss Bar, and animated spectral back wings.
  • 3-Phase Combat:
    • Phase 1 (100% ~ 60% HP): Heavy melee attacks with Ground Slams that knock players high into the air.
    • Phase 2 (60% ~ 30% HP): Calls down direct lightning strikes on players and shoots explosive divine fireballs.
    • Phase 3 (30% ~ 0% HP): Enters an Invulnerable Shield and summons 2 God Sentinels. The sentinels must be destroyed to break the shield!
  • Boss Drops: Divine Core (essential for +8~+10 enhancements), bundles of Divine Shards, and +500 DE to the slayer.

🎲 7. God Lucky Block (33 Dynamic Events)

Completely re-engineered with weighted probability across 5 severity tiers:

  • Jackpot (3%): 16 Diamond shower, 2 God Apples
  • Good (41%): Ores, XP bursts, enchanted books, tamed wolves, divine blessings (+150 DE)
  • Neutral (24%): Fireworks, raining chickens, ground freezing, day/night shifts
  • Hazard (26%): Anvil drops, TNT explosions, cobweb cages, blaze ambushes
  • Catastrophe (6%): Wither Boss spawn, 5x5 ground collapse, mega-explosions

🍎 8. Divine Consumables

  • God Apple: Regeneration I (10s), Absorption I (60s), Speed I (60s).
  • Hell God Apple: Regeneration II (20s), Fire Resistance (60s), Resistance I (60s).

📜 Permissions & FAQ

  • Can I include this mod in my modpack?
    Yes! You are completely free to use GodMod in any public or private modpack on CurseForge, Modrinth, or custom launchers.
  • Where can I report bugs or give suggestions?
    Please leave a comment on the CurseForge project page or open an issue on the issue tracker!

Developed by HKRB • Built for Minecraft 1.12.2 Forge

Project description from CurseForge.

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GodMod: Reborn by Minecraft version and loader

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Recent files

GodMod: Reborn versions and loaders

14 of 14 releases match

Looking for an older file? The official CurseForge project page is in Resources.