CurseForge · Minecraft mod
ShieldBreak
Adds shield-breaking and shield-parry mechanics.
Quick answer
Which ShieldBreak release should I use?
ShieldBreak-1.2.3.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is ShieldBreak required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ShieldBreak-1.2.3.jar need?
ShieldBreak-1.2.3.jar. Change the file and its required mods may change too.
Install FermiumBooter first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add ShieldBreak without breaking your instance.
Built for ShieldBreak-1.2.3.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ShieldBreak-1.2.3.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install FermiumBooter first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ShieldBreak-1.2.3.jar. It opens that exact file at the source.
About this project
What does ShieldBreak add?
Adds shield-breaking and shield-parry mechanics to replace the lackluster vanilla 1.12.2 shield mechanics.
This replaces vanilla's "axes can break shields" mechanic with one based on shield durability, incoming damage, attacker's weapon type, and parrying.
Shields can protect from a certain amount of damage based on their durability, but if an incoming attack surpasses the shield's protection, it will cause a cooldown on the shield scaled based on how much damage was done.
However, a well-timed parry can completely block an attack regardless of damage, and cause the attacker to be thrown back further than normal.
Weapons that can cause shield cooldown without this mod (Axes, or for example Halberds from Spartan Weaponry) now have a configurable chance to cause a large shield cooldown (With additional chance based on the Sharpness enchant), regardless of damage done or parrying.
Everything in this mod is configurable, and is only required on the server-side.
If this mod is installed client-side, it will additionally display tooltips on shields of how much damage they can protect against, however if the server modifies their configs from default then the client will require the modified config as well to display this correctly.
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Project description from CurseForge.
Pick your setup
ShieldBreak by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ShieldBreak versions and loaders
ShieldBreak-1.2.3.jar
25 Jan 2026
ShieldBreak-1.2.2.jar
21 Jan 2026
ShieldBreak-1.2.1.jar
24 Nov 2025
ShieldBreak-1.2.0.jar
21 Nov 2025
ShieldBreak-1.1.3.jar
22 Apr 2023
ShieldBreak-1.1.2.jar
20 Oct 2022
ShieldBreak-1.0.1.jar
25 Oct 2021
ShieldBreak-1.0.0.jar
1 Sept 2021
Looking for an older file? The official CurseForge project page is in Resources.
