CurseForge · Minecraft mod
Deadly Monsters Patched
New unique monsters, terrible and dangerous creatures - with patches!
Quick answer
Which Deadly Monsters Patched release should I use?
Deadly Monsters Patched Deadly Monsters 1.9.7 targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Deadly Monsters Patched required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Deadly Monsters Patched Deadly Monsters 1.9.7 need?
Deadly Monsters 1.9.7. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Deadly Monsters Patched without breaking your instance.
Built for Deadly Monsters Patched Deadly Monsters 1.9.7. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Deadly Monsters 1.9.7. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Deadly Monsters 1.9.7. It opens that exact file at the source.
About this project
What does Deadly Monsters Patched add?

Deadly Monsters Patched is a fork of Deadly Monsters by bigbang87, patching long-lasting bugs and adding additional configurability.
Changes:
• Blindness caused by unborn babies can be disabled
• Haunted cows will only skip to the next night instead of resetting the world time (issue #15)
• Loot tables have distinguishable names (issue #16)
• Tinkers' Construct weapons are now viable against haunted cows (issue #18)
• Haunted cows are treated as monsters (issue #19)
• Regular cows won't convert to haunted cows anymore (issue #20/issue #22)
• Support for modded biomes (issue #21)
• Topielecs spawn like regular monsters instead of being chance-based on squid spawns
• Fixed crashes regarding Topielec attacking AI (issue #30/issue #31)
• Other minor changes
Original mod post:
Are you bored of zombies and skeletons? Do you want something new, something scary? If so, this mod will make you scared. New unique monsters, terrible and dangerous creatures. Use the new fortification blocks to defend yourself against them. If you possess the knowledge about these creatures, you can use the new items for your benefit.
Project description from CurseForge.
Pick your setup
Deadly Monsters Patched by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Deadly Monsters Patched versions and loaders
Deadly Monsters 1.9.7
DeadlyMonsters-1.12.2-1.9.7.jar
24 Mar 2026
Deadly Monsters 1.9.6
DeadlyMonsters-1.12.2-1.9.6.jar
30 Mar 2025
Deadly Monsters 1.9.5
DeadlyMonsters-1.12.2-1.9.5.jar
18 Apr 2022
Deadly Monsters 1.9.4
DeadlyMonsters-1.12.2-1.9.4.jar
17 Apr 2022
Deadly Monsters 1.9.3
DeadlyMonsters-1.12.2-1.9.3.jar
6 Feb 2022
Deadly Monsters 1.9.2
DeadlyMonsters-1.12.2-1.9.2.jar
7 Nov 2021
Deadly Monsters 1.9.1
DeadlyMonsters-1.12.2-1.9.1.jar
3 Nov 2021
Deadly Monsters 1.9.0
DeadlyMonsters-1.12.2-1.9.0.jar
17 Sept 2021
Deadly Monsters 1.8.2
deadlymonsters-1.12.2-1.8.2.jar
15 Sept 2021
Deadly Monsters 1.8.1
deadlymonsters-1.12.2-1.8.1.jar
7 Sept 2021
Deadly Monsters 1.8
deadlymonsters-1.12.2-1.8.jar
5 Sept 2021
Looking for an older file? The official CurseForge project page is in Resources.