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Ambient Additions project artwork

CurseForge · Minecraft mod

Ambient Additions

Adds more atmospheric critters to your world!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Ambient Additions release should I use?

Updated 10 months ago
Latest stable file ambientadditions-1.20.1-1.1.2.jar
Game version 1.20.1
Loader Forge

Ambient Additions ambientadditions-1.20.1-1.1.2.jar targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Ambient Additions required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Ambient Additions ambientadditions-1.20.1-1.1.2.jar need?

ambientadditions-1.20.1-1.1.2.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install GeckoLib first. We found matching files for this game-version and loader setup.

GeckoLib Needed by Ambient Additions ambientadditions-1.20.1-1.1.2.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Ambient Additions without breaking your instance.

Built for Ambient Additions ambientadditions-1.20.1-1.1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ambientadditions-1.20.1-1.1.2.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GeckoLib first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ambientadditions-1.20.1-1.1.2.jar. It opens that exact file at the source.

About this project

What does Ambient Additions add?

Image

🐌 AMBIENT ADDITIONS 🦀

This mod adds ambient life to your world and utilities to catch them. The mod includes various fully-animated animals, ranging from adorable corgis to radially-symmetric starfish, shy crabs, and miniature armadillos. The aim is to introduce more fauna into your world, in order to fuel players' zoos and critter-catching habits!

🐾 Fauna!

The following section details all the animals added by the mod, and information such as spawns, breeding, taming, and extra features.

- WORK IN PROGRESS -

🐕 MAMMALS:

Pembroke / Cardigan Corgi

White Fruit Bat

Nine-Banded Armadillo

Pink-Fairy Armadillo

Naked Mole-Rat

Moustached Tamarin

Mole

Aye-Aye

Ring-Tailed Lemur

Siamang Gibbon

Pine Marten

Red River-Hog
Sloth Bear

🐦 BIRDS:

Scarlet Honeycreeper

🐍 REPTILES & AMPHIBIANS:

Veiled Chameleon

Pinnichio Anole

Spider-Tailed Adder

Mata-Mata

Blunthead Tree-Snake

Leaf-Frog

🐠 FISH:

Longhorn Cowfish

Napoleon Wrasse
Ribbontail Ray

Blue-Spottted Stingray

Opah

🐌 TERRESTRIAL INVERTEBRATES:

Stag Beetle

Rubber-Ducky Isopod

Giant Land Snail
Pancake Slug

🦐 AQUATIC INVERTEBRATES:

Yeti Crab

Shame-Faced Crab

Harlequin Shrimp

Rabbit Snail

Chocolate-Chip Starfish

🎯 Critter-Catching: Blowguns, Darts, and Crates!

In order to aid you in collecting and transporting animals, a multitude of the mod's animals are able to be put in buckets, pots, bottles, or bowls. Along with this, we have also added a set of items to sedate and crate any animal in general, especially those that cannot be caught by other means.

Crates are a new form of animal transport.

  • Empty Crates can be used on sedated entities by right-clicking on them to capture them.
  • Entities can be placed from crates by right-clicking again.
  • Crates will gain a new texture and enchantment glint when containing a mob and will state the mob contained as a tooltip.

Blowguns & Darts allow you to sedate mobs for capture.

  • Blowguns are ranged weapons that use darts as ammunition.

  • They can be charged similarly to a bow, and fire a single dart projectile accordingly.

  • Darts inflict a single level of "stun" on a mob.

  • After a certain number of stuns, a mob will enter a sedated mode for 30 seconds, during which it will display sleepy particles.

    • The number of stuns required to sedate a mob scales with it's health, where:
      2.5 hearts = 1 stun
      5 hearts = 2 stuns
      10 hearts = 3 stuns
      25 hearts = 4 stuns
      25+ hearts = 5 stuns

CREDITS

NinniH for assetwork, code and sounds

OmayPaty for assetwork

GRAUS for assetwork

magmastrider#3837 ( from our discord ) for screenshots

fool#1369 ( from our discord ) for screenshots

&

Special Thanks to BisectHosting for sponsoring us!

Project description from CurseForge.

Pick your setup

Ambient Additions by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ambient Additions versions and loaders

27 of 27 releases match

Looking for an older file? The official CurseForge project page is in Resources.