CurseForge · Minecraft mod
Energy Nodes
Energy transfer that actually tells you how much is passing through it.
Quick answer
Which Energy Nodes release should I use?
Energy Nodes v1.2.0-release.5 Release of Fluid Nodes! targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Energy Nodes required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Energy Nodes v1.2.0-release.5 Release of Fluid Nodes! need?
v1.2.0-release.5 Release of Fluid Nodes!. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Energy Nodes without breaking your instance.
Built for Energy Nodes v1.2.0-release.5 Release of Fluid Nodes!. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v1.2.0-release.5 Release of Fluid Nodes!. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside v1.2.0-release.5 Release of Fluid Nodes!. It opens that exact file at the source.
About this project
What does Energy Nodes add?
A NOTE ON 1.18.2:
As of 6/4/22, I have been made aware that the v1.0.2 release for 1.18.1 does NOT work with 1.18.2, as Forge has changed things behind the scenes. An update is in the works, hopefully won't take too long to do. 1.18.X now deprecated.
Energy Nodes was born from the mod Energy-Meters and the need to know how much energy is passing through some energy system. This mod has TOP integration and has been tested to work with Mekanism and the forge energy system.
The Energy Nodes Network:
This mod is based on a multiple Input Nodes, to a single Controller, to multiple Output Nodes. Each face of the connected Inputs Nodes will accept energy, and will attempt to evenly distribute that energy to each tile entity against each connected Output Node.

Tier Upgrades:
You can use the Tier Upgrade items to upgrade the max number of node connections, max connection range, and max transfer speed, with the Max tier allowing for nearly limitless transfer speed.

Linker:
This item is used to connect Nodes to the Controller. Holding the linker will show the linked paths between Nodes and Controllers.
TOP Integration:

NEW: Fluid Controller and Nodes!
Fluid transfer is now possible with the Fluid Controller and Nodes! Use the Linker to connect the controller and nodes as usual, and right click the Controller with an item containing a Fluid to set the filter. This limits a Controller's network to a single fluid only. Controller and Node types cannot be mixed.

Project description from CurseForge.
Pick your setup
Energy Nodes by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.18.1
1 loader build1.18
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Energy Nodes versions and loaders
v1.2.0-release.5 Release of Fluid Nodes!
energynodes-1.2.0-release.5.jar
22 Dec 2022
1.0.2-release.3
energynodes-1.0.2-release.3.jar
13 Dec 2021
1.0.1-release.2
energynodes-1.0.1-release.2.jar
15 Oct 2021
1.0.0-alpha.1
energynodes-1.0.0-alpha.1.jar
12 Oct 2021
Looking for an older file? The official CurseForge project page is in Resources.