CurseForge · Minecraft mod
K-Turrets
Adds 6 turrets and combat drones to eliminate enemies
Quick answer
Which K-Turrets release should I use?
K-Turrets-3.0.46-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is K-Turrets required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does K-Turrets-3.0.46-1.20.1.jar need?
K-Turrets-3.0.46-1.20.1.jar. Change the file and its required mods may change too.
Install Satako library, FTB Library (NeoForge), Architectury API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 4 come through another mod in the chain.
4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add K-Turrets without breaking your instance.
Built for K-Turrets-3.0.46-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use K-Turrets-3.0.46-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Satako library, FTB Library (NeoForge), Architectury API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 4 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside K-Turrets-3.0.46-1.20.1.jar. It opens that exact file at the source.
About this project
What does K-Turrets add?
This mod adds 6 turrets and combat drones to eliminate your enemies and protect areas from them. All turrets and drones have targeting configurable per mob type; default targets include all potentially aggressive mobs.
To get started, you will need to obtain raw titanium from titanium ore, then smelt it in the blast furnace to get titanium ingots.
FAQ
Q. Can you improve turret/drone textures?
A. The textures and models have been improved.
Q. Something is not working as expected or is missing
A. You are not using the latest mod version.
Q. Where does titanium ore generate?
A. It generates everywhere in the overworld. If it doesn't, ask the modpack author whether he has disabled it.
Q. How to remove turrets/drones?
A. Open their UI by Shift + right clicking and press 'Dismantle'.
There are following types of turrets:
- Bullet turret.
This turret usesbullets as ammo and shoots bullets.


- Arrow turret.
This turret can use all vanilla arrows as ammo. Punch, power and flame enchantments on the bow are usable by the turret.


- Brick turret.
This one uses bricks and netherbricks as ammo.


- Fire charge turret.
This turret uses explosive powder as ammo and shoots fireballs. Explosive powder is crafted from gunpowder and blaze powder.


- Gauss turret.
Gauss turret uses special bullets - gauss bullets.

- Cobble turret.
This turret uses cobblestone and blackstone as ammo, and has lowest damage of all.


And there are 6 corresponding drone types. Unlike turrets, drones are flying and can follow their owner. Their stats are derived from corresponding turret stats.







Storage drone
There is a special drone - storage drone, which acts as a flying inventory.

Custom ammo (1.20.1+)
You can define custom ammo for units using a datapack. The layout of the datapack must be following:
-data
--k_turrets
---tags
----items
arrow_unit_ammo.json
brick_unit_ammo.json
bullet_unit_ammo.json
cobble_unit_ammo.json
fireball_unit_ammo.json
gauss_unit_ammo.json
These Json files are item tags.
Configuration
Health, range, armor, fire rate and damage can be changed for each turret type.
Drone health is 83% of the turret health, and armor is 34% of turret armor.
You can set turret and drone limit per player and per dimension on the server in the config, which is located in "world/serverconfig" directory.
You can define mobs that will be excluded from default targets.
You can set at what distance drones will stay from the owner when attacking mobs.
Old turret models can be enabled.
In-game configuration
A turret/drone can be toggled to be mobile/immobile - basically determines whether you can push it around.
To access its inventory, right click on it.
To access its configuration screen, Shift + right click on it.
If you use this mod on a server and you want your turrets/drones to shoot at other players that aren't your teammates, you can set it in the UI.
You can exclude players from turret/drone targets by typing player name prefixed by an exclamation sign like '!Krosenut".
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Other features
To repair a unit, Shift + right click it with an item that is in "k_turrets:unit_repair" tag. It has titanium ingot by default.
Turret can have following upgrades:
- Experience link - mobs killed by the unit will drop experience
- Fire shield - gives immunity to fire damage
- Looting link - mobs killed by the unit will drop items that require the mob to be killed by a player
Drone can have all turret upgrades, and the following:
- Lantern - will be accompanied by a light block
- Recall upgrade - will teleport to the owner if farther than 128 blocks
Storage drone can have lantern, recall upgrade and item magnet (attracts items to the drone and places them inside).
Claimed turrets/drones also don't damage their owner and other turrets/drones with the same owner.
You can use hoppers to insert ammo into turrets/drones. Or you can enable ammo refill from adjacent inventory.
You can hold key 'K' to highlight locations of your drones around 128 block radius:

To copy target filters and exceptions from one turret/drone to others, use Target Copier.
To automate drone ammo reloading, use Ammo Reloader. It reloads drones around 6 block range.
Credits
Theguy27 - 5 new turret models
Arquiteto - new item icons
If you want turret and drone projectiles to ignore damage cooldown, use this datapack (for versions 1.20.1 and later).
Detailed overview
Here is my Discord server, where you can get faster support - https://discord.gg/MYxxMfctWx.
Notes:
drones can get stuck on small blocks like pointed dripstone.
For mod developers (for Neoforge 1.21.1):
You can send message via intermodcomms with following methods:
- "addTargetException" with entity identifier to add the entity to target exceptions
- "addDefaultTarget" with entity identifier to add entity to default target list
Project description from CurseForge.
Pick your setup
K-Turrets by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
K-Turrets versions and loaders
K-Turrets-3.0.46-1.20.1.jar
31 Jul 2026
K-Turrets-3.0.45-1.20.1.jar
23 Jul 2026
k_turrets-fabric-1.21.1-4.0.14.jar
26 Feb 2026
k_turrets-fabric-1.21.1-4.0.13.jar
19 Feb 2026
k_turrets-neoforge-1.21.1-4.0.12.jar
5 Jan 2026
k_turrets-fabric-1.21.1-4.0.12.jar
5 Jan 2026
K-Turrets-3.0.44-1.20.1.jar
4 Jan 2026
K-Turrets-3.0.43-1.20.1.jar
25 Dec 2025
k_turrets-fabric-1.21.1-4.0.11.jar
6 Oct 2025
k_turrets-neoforge-1.21.1-4.0.11.jar
6 Oct 2025
K-Turrets-3.0.42-1.20.1.jar
30 Sept 2025
K-Turrets-3.0.41-1.20.1.jar
11 Aug 2025
Looking for an older file? The official CurseForge project page is in Resources.