CurseForge · Minecraft mod
Extra Keybinds
Extra keybinds for use with the Forge version of the Origins mod.
Quick answer
Which Extra Keybinds release matches 1.20.1 Forge?
Extra Keybinds 1.20.1/1.20.2 targets 1.20.2, 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Extra Keybinds required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Extra Keybinds 1.20.1/1.20.2 need?
1.20.1/1.20.2 on 1.20.1 Forge. Every mod below is checked against that same setup.
Install Origins (Forge), Caelus API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Extra Keybinds without breaking your instance.
Built for Extra Keybinds 1.20.1/1.20.2 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.20.1/1.20.2. It targets 1.20.2, 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Origins (Forge), Caelus API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.20.1/1.20.2. It opens that exact file at the source.
About this project
What does Extra Keybinds add?
This mod adds seven (3rd-9th abilities) extra keybinds to the Forge version of the Origins mod, so you can make or use origins that have more than two bound abilities.
There is an existing Fabric version of this mod made by thatrobin3001 that can be found here.
Naming Structure for Datapack Use:
Version 1.0
3 - key.extra_keybinds.tertiary
4 - key.extra_keybinds.quarternary
5 - key.extra_keybinds.quinary
6 - key.extra_keybinds.senary
7 - key.extra_keybinds.septenary
8 - key.extra_keybinds.octonary
9 - key.extra_keybinds.nonary
Version 1.1
3 - key.origins.tertiary_active
4 - key.origins.quaternary_active
5 - key.origins.quinary_active
6 - key.origins.senary_active
7 - key.origins.septenary_active
8 - key.origins.octonary_active
9 - key.origins.nonary_active
Project description from CurseForge.
Pick your setup
Extra Keybinds by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.2
1 loader build1.20.1
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.17.1
2 loader builds1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Extra Keybinds versions and loaders
1.20.1/1.20.2
extrakeybinds-1.20-1.0a.jar
19 Oct 2023
Looking for an older file? The official CurseForge project page is in Resources.