CurseForge · Minecraft mod
Does It Tick?
Minecraft's dumbest server performance mod.
Quick answer
Which Does It Tick? release matches 1.20 Forge?
Does It Tick? DoesItTick Forge 1.1.4 for 1.20.1 targets 1.20.1, 1.20 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Does It Tick? required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Does It Tick? DoesItTick Forge 1.1.4 for 1.20.1 need?
DoesItTick Forge 1.1.4 for 1.20.1 on 1.20 Forge. Every mod below is checked against that same setup.
Install Chunk Activity Tracker, TxniLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Does It Tick? without breaking your instance.
Built for Does It Tick? DoesItTick Forge 1.1.4 for 1.20.1 on 1.20 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use DoesItTick Forge 1.1.4 for 1.20.1. It targets 1.20.1, 1.20 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Chunk Activity Tracker, TxniLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside DoesItTick Forge 1.1.4 for 1.20.1. It opens that exact file at the source.
About this project
What does Does It Tick? add?

Does it Tick is an entity ticking optimization mod, that greatly speeds up server performance with a simple philosophy:
If a sheep is 12 chunks away, and no one sees it, does it tick?
The answer is no, it shouldn't, and neither should lots of things that don't affect the player experience. So we simply turn it off! This surprisingly causes little issues, besides breaking some expected behaviour of AFK farms.


This mod also integrates with both FTB Chunks and Open Parties and Claims, so you can simply claim chunks where you want entities to tick as normal when you are not near them.
Since this is a fairly invasive optimization mod, a long list of config options is provided so that you can disable the optimization for certain entities. A reasonably sane default whitelist is included so that entities like the Ender Dragon, Ghasts, and other things that need to tick for gameplay reasons will not be effected.
If you experience any issues with modded entities not working, or being frozen in place when far away, make a GitHub issue!
Project description from CurseForge.
Pick your setup
Does It Tick? by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader builds1.20
2 loader builds1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Does It Tick? versions and loaders
DoesItTick Forge 1.1.4 for 1.20.1
does_it_tick-forge-1.1.4-1.20.1.jar
27 Mar 2025
DoesItTick Forge 1.1.3 for 1.20.1
does_it_tick-forge-1.1.3-1.20.1.jar
25 Mar 2025
DoesItTick Forge 1.1.2 for 1.20.1
does_it_tick-forge-1.1.2-1.20.1.jar
24 Mar 2025
DoesItTick Forge 1.1.1 for 1.20.1
does_it_tick-forge-1.1.1-1.20.1.jar
23 Mar 2025
DoesItTick Forge 1.1.0 for 1.20.1
does_it_tick-forge-1.1.0-1.20.1.jar
6 Feb 2025
DoesItTick Forge 1.0.0 for 1.20.1
does_it_tick-forge-1.0.0-1.20.1.jar
25 Aug 2024
Looking for an older file? The official CurseForge project page is in Resources.