CurseForge · Minecraft mod
Merchant Markers [Neo/Forge]
Adds custom markers above villagers based on their professions!
Quick answer
Which Merchant Markers [Neo/Forge] release should I use?
Merchant Markers [Neo/Forge] MerchantMarkers-1.21.1-forge-1.3.6.jar targets 1.21.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Merchant Markers [Neo/Forge] required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Merchant Markers [Neo/Forge] MerchantMarkers-1.21.1-forge-1.3.6.jar need?
MerchantMarkers-1.21.1-forge-1.3.6.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Merchant Markers [Neo/Forge] without breaking your instance.
Built for Merchant Markers [Neo/Forge] MerchantMarkers-1.21.1-forge-1.3.6.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use MerchantMarkers-1.21.1-forge-1.3.6.jar. It targets 1.21.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside MerchantMarkers-1.21.1-forge-1.3.6.jar. It opens that exact file at the source.
About this project
What does Merchant Markers [Neo/Forge] add?
This is the Forge version of the mod, if you're looking for Fabric click here.
Have you ever forgotten what different villager professions look like? Ever wanted to be able to quickly find specific merchants in your home village?
Merchant Markers makes it easier than ever.

This mod will add custom markers above villagers to make them stand out and be easier to find than ever. There are several customization options, and the mod is built with modpacks in mind. Modded villagers are fully supported, and it even integrates with Xaero minimap or FTB Chunks for a much more cohesive experience!
This mod requires Iceberg, you can download it here.
Client / Server
This mod is fully client-side.
Configuration
The configuration file for the mod includes lots of different options for getting the markers to display just how you like. There are options for whether markers should show through walls, if an arrow icon should show under the markers, and the maximum distance away from villagers that markers should be visible. There are also four different options for the types of icons to display:
Custom - The default hand-drawn custom icons for each profession. (New ones for modded professions can be added via resource packs)
Custom icons are supported via resource packs or mods, you just need to name the PNG file the same as the profession name (for example armorer.png) and then put it in "assets/merchantmarkers/textures/entity/villager/markers/". Note that the profession name needs to match whatever the mod calls that profession internally, so if you make an image and it doesn't work you may need to contact that mod's author or check the source code to see what the icon should be named.
Items - Uses an item icon for an item associated with the profession. For example, shows an iron chestplate for armorers, etc. The associated items can also be reconfigured.
Jobs - Shows the texture of the job block used for the profession. These can't be changed but should automatically support modded professions.
Generic - Shows the same generic "merchant" icon for all villagers with a profession. (This icon can be changed via resource packs.)
There is also a profession blacklist, which contains "none" and "nitwit" by default so that only villagers with trades have markers. Finally, there are five different options for the icon "overlay", which is a smaller icon that is shown in the lower right corner of the marker: Backpack, emerald, coin stack, bag, or none.
Compatibility
This mod should fully support modded villager professions, including custom icons when provided with resource packs. It also supports displaying markers on Xaero's Minimap, FTB Chunks, or JourneyMapin place of standard villager head icons.
You are free to use this mod in modpacks.
Problems, feature request, something else? Join us on Discord!
Project description from CurseForge.
Pick your setup
Merchant Markers [Neo/Forge] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.3
2 loader builds1.21.1
2 loader builds1.21
2 loader builds1.20.6
1 loader build1.20.4
1 loader build1.20.2
2 loader builds1.20.1
2 loader builds1.20
2 loader builds1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader buildShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Merchant Markers [Neo/Forge] versions and loaders
MerchantMarkers-1.21.1-forge-1.3.6.jar
25 Feb 2025
MerchantMarkers-1.21.1-neoforge-1.3.6.jar
25 Feb 2025
MerchantMarkers-1.21.4-forge-1.3.5.jar
7 Feb 2025
MerchantMarkers-1.21.4-neoforge-1.3.5.jar
7 Feb 2025
MerchantMarkers-1.21.3-forge-1.3.5.jar
14 Dec 2024
MerchantMarkers-1.21.3-neoforge-1.3.5.jar
14 Dec 2024
MerchantMarkers-1.21-neoforge-1.3.5.jar
2 Aug 2024
MerchantMarkers-1.21-forge-1.3.5.jar
2 Aug 2024
MerchantMarkers-1.21-neoforge-1.3.4.jar
28 Jul 2024
MerchantMarkers-1.21-forge-1.3.4.jar
28 Jul 2024
MerchantMarkers-1.21-neoforge-1.3.3.jar
27 Jul 2024
MerchantMarkers-1.21-forge-1.3.3.jar
27 Jul 2024
Looking for an older file? The official CurseForge project page is in Resources.
