CurseForge · Minecraft mod
Multiverse
Adds rifts to a multiverse
Quick answer
Which Multiverse release matches 1.16.5 Forge?
Multiverse 1.0.5 targets 1.16.5 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Multiverse required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Multiverse 1.0.5 need?
1.0.5 on 1.16.5 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Multiverse without breaking your instance.
Built for Multiverse 1.0.5 on 1.16.5 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.5. It targets 1.16.5 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.5. It opens that exact file at the source.
About this project
What does Multiverse add?
About
Multiverse is a mod that adds rifts that transport entities to randomly generated dimensions.
1.18+ naturally only uses vanilla biomes but is also compatible with biomes added to the Overworld and Nether through TerraBlender.
1.21+ also supports End biomes added through TerraBlender.
If rifts are invisible because of custom shaders look for the "vanillaOnly" client config to disable the rift shaders.
Features
Rifts
Rifts are generated randomly with each color linking up to different dimension. Rifts may be incredibly dangerous and spawn over void or at a high height so be prepared.
The dimensions that rifts target can be configured with a data pack.

Generated Dimensions
Random dimensions can be generated when the server starts. The biomes, structure, and time cycle of each generated dimension is completely randomly set. The number of generated dimensions is limitless but dependent on server configs.

Items
It is recommended to use JEI in order to get item recipes.
The Traveler entity randomly spawns near rifts, drops a dimensional prism, and has a chance of giving the bounty effect on death.
The Conqueror entity spawns when a player enters a village with the bounty effect and drops a multiversal beacon.
Kaleidite cores can be thrown in order to spawn a random rift. It can also be thrown into a rift to destroy it.
Contact
Please report any possible issues and bugs to the issue tracker. For those interested, we host a Discord server.
Project description from CurseForge.
Pick your setup
Multiverse by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.3
1 loader build1.21.1
1 loader build1.21
1 loader build1.20.4
1 loader build1.20.2
1 loader build1.20.1
1 loader build1.19.4
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Multiverse versions and loaders
1.0.5
multiverse-1.16.5-1.0.5.jar
3 Nov 2024
Looking for an older file? The official CurseForge project page is in Resources.