CurseForge · Minecraft mod
Little Logistics
Water and rail transport mod, automated boats & trains!
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Quick answer
Which Little Logistics release should I use?
Little Logistics [Forge/NeoForged] 1.20.1.2 targets 1.20.1, 1.20 with Forge, NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.
Where it goes
Is Little Logistics required on the client, server, or both?
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
The source does not explicitly classify this release as client-only or server-only.
What else does Little Logistics [Forge/NeoForged] 1.20.1.2 need?
[Forge/NeoForged] 1.20.1.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Little Logistics without breaking your instance.
Built for Little Logistics [Forge/NeoForged] 1.20.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Forge/NeoForged] 1.20.1.2. It targets 1.20.1, 1.20 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside [Forge/NeoForged] 1.20.1.2. It opens that exact file at the source.
About this project
What does Little Logistics add?
Little Logistics
Water & Rail Automation for Minecraft Forge

banner by naj77
Little Logistics is a Minecraft Forge mod focused on efficient, affordable long-distance transport. Build automated logistics networks using waterways and rail systems, powered by tugs, barges, and modular trains.
👉 Full guide & documentation: http://littlelogistics.murad.dev 👉 Discord: https://discord.gg/jDhZVE4Njg
🎥 Overview
Mod overview by Mischief of Mice:
📘 In-Game Guide
Install Patchouli to get a built-in manual.
Crafting recipe: Book + Chest + Compass (shapeless)
🚢 Overview
Little Logistics is designed around simple, scalable automation. It avoids complex setup while still enabling powerful transport systems.
This guide does not cover recipes — use JEI or similar mods.
🚢 Vessels — Tugs & Barges
Vessels are the core of the mod.
- Tugs pull barges
- Barges perform tasks:
- Item transport
- Fluid transport
- Automated fishing
Use natural rivers/oceans or build your own canals.

🚂 Trains — Locomotives & Cars (1.18.2+)
Small, modular trains for land-based transport:
- Link locomotives + cars
- Transport items and fluids
- Built-in pathfinding + collision avoidance
- Automatic routing:
- Set destinations
- Tracks switch automatically

⚙️ Add-On Mods
Little Contraptions (Official)
Compatibility with Create https://www.curseforge.com/minecraft/mc-mods/little-contraptions
Little Botanics (Third Party)
Compatibility with Botania https://www.curseforge.com/minecraft/mc-mods/little-botanics
⚠️ Compatibility Notes
Most issues are minor and fixable:
Multiplayer (1.19+)
Barges/cars may disconnect on logout → Enable offline loading in server config
Canary
Breaks hopper behavior → Add:
mixin.block.hopper=false
OptiFine
Breaks chunkloading/vehicles (especially singleplayer) → Disable:
- Smooth world loading
- Lazy chunk loading
Small Ships
Interferes with tug AI → Keep ships a few chunks away or disable WaterMobFlee
Modern UI
Breaks route GUI → Disable smooth scrolling
❓ FAQ
Backports to older versions? No.
Trains on 1.16? No — trains are 1.18.2+ only.
Fabric port? Not planned.
Can I increase speed? Yes (server config), but high speeds may cause:
- Collision issues
- Performance problems
How do vehicles move without chunkloaders? In 1.19+, registered vehicles:
- Keep minimal chunks loaded
- Skip normal world ticking
- Only vehicles are processed
Powered by LiteLoadLib.
🧠 Design Philosophy
Little Logistics sits between:
- Vanilla minecarts (too limited)
- Heavy tech mods (too complex)
It focuses on:
- Low setup cost
- Clean automation loops
- Performance-friendly systems
Project description from CurseForge.
Pick your setup
Little Logistics by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
2 loader builds1.20
2 loader builds1.19.2
2 loader builds1.18.2
1 loader build1.18.1
1 loader build1.16.5
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Little Logistics versions and loaders
[NeoForge] 1.21.1.1-beta.2
littlelogistics-mc1.21.1-v1.21.1.1-beta.2.jar
22 Jul 2026
[Forge/NeoForged] 1.20.1.2
littlelogistics-mc1.20.1-v1.20.1.2.jar
15 Oct 2023
v1.20.1.1 for Forge 1.20.1
littlelogistics-mc1.20.1-v1.20.1.1.jar
7 Oct 2023
v1.2.7 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.7.jar
16 Jul 2023
v1.4.0 for Forge 1.19.2
littlelogistics-mc1.19.2-v1.4.0.jar
2 Jun 2023
v1.3.2 for Forge 1.19.2
littlelogistics-mc1.19.2-v1.3.2.jar
19 Mar 2023
v1.3.1 for Forge 1.19.2
littlelogistics-mc1.19.2-v1.3.1.jar
25 Oct 2022
v1.2.6 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.6.jar
13 Aug 2022
v1.2.5 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.5.jar
5 Jun 2022
v1.2.4 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.4.jar
2 Jun 2022
v1.2.3 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.3.jar
16 Apr 2022
v1.2.2 for Forge 1.18.2
littlelogistics-mc1.18.2-v1.2.2.jar
16 Apr 2022
Looking for an older file? The official CurseForge project page is in Resources.
