CurseForge · Minecraft mod
SquakeFabric
Adds Quake/HL movement mechanics to Minecraft
Quick answer
Which SquakeFabric release matches 1.18?
SquakeFabric squake-fabric-1.1+1.18.jar targets 1.18 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SquakeFabric required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SquakeFabric squake-fabric-1.1+1.18.jar need?
squake-fabric-1.1+1.18.jar on 1.18. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SquakeFabric without breaking your instance.
Built for SquakeFabric squake-fabric-1.1+1.18.jar on 1.18. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use squake-fabric-1.1+1.18.jar. It targets 1.18 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside squake-fabric-1.1+1.18.jar. It opens that exact file at the source.
About this project
What does SquakeFabric add?
Adds bunnyhopping, strafe jumping, air control, trimping, and sharking to Minecraft and removes losing speed from taking fall damage (needs to be installed server-side for this). Bunnyhopping is uncapped by default, but has config settings for Fortress Forever-style soft and hard bunnyhop caps. The air and ground acceleration code is actually based on Half-Life, but it should be fairly similar to Quake's. The trimp mechanic is a modified version of the Fortress Forever trimp mechanic: if you're moving fast enough, holding sneak while jumping will convert some of your horizontal speed into vertical speed. Sharking refers to gliding across the surface of water by holding jump.
Original: https://www.curseforge.com/minecraft/mc-mods/squake
Project description from CurseForge.
Pick your setup
SquakeFabric by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
2 loader builds1.18-Snapshot
1 loader build1.18
1 loader build1.17.1
1 loader build1.17-Snapshot
1 loader build1.17
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SquakeFabric versions and loaders
squake-fabric-1.1+1.18.jar
5 Feb 2022
squake-fabric-1.1+1.18.1.jar
31 Jan 2022
Looking for an older file? The official CurseForge project page is in Resources.