CurseForge · Minecraft mod
Fluids
More Fluids
Quick answer
Which Fluids release should I use?
Fluids 1.0 targets 1.12.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Fluids required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fluids 1.0 need?
Fluids 1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fluids without breaking your instance.
Built for Fluids 1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Fluids 1.0. It targets 1.12.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Fluids 1.0. It opens that exact file at the source.
About this project
What does Fluids add?
This mod add more fluids
-Acide

-Petrol
-HealWater

-Mud

Project description from CurseForge.
Pick your setup
Fluids by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fluids versions and loaders
Fluids 1.0
Fluids 1.0_1.12.2.jar
30 Jan 2022
Looking for an older file? The official CurseForge project page is in Resources.