CurseForge · Minecraft mod
FarmingUtils
A mod that adds new blocks to automate farming.
Quick answer
Which FarmingUtils release should I use?
FarmingUtils-1.20.1-0.2.0 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is FarmingUtils required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does FarmingUtils-1.20.1-0.2.0 need?
FarmingUtils-1.20.1-0.2.0. Change the file and its required mods may change too.
Install TheMillmanLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add FarmingUtils without breaking your instance.
Built for FarmingUtils-1.20.1-0.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use FarmingUtils-1.20.1-0.2.0. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install TheMillmanLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside FarmingUtils-1.20.1-0.2.0. It opens that exact file at the source.
About this project
What does FarmingUtils add?
This mod requires TheMillmanLib to work
This mod adds new blocks called Farmers and allows automation of farming of many plants, such as Crops, Nether Wart, Melons and Pumpkins, Sugar Canes and Cactus.
Each Farmer has a container, the drops are placed inside it, and can contain upgrades.
Upgrades can increase the radius in which they work, or make a Redstone signal necessary, or even make they drop blocks on the ground without picking them up.
Each block works differently, I recommend reading the Wiki for more clarity on how it works.
Every farmer needs energy to work, you need to install a mod with energy generators to make them work
Crop Farmer:

Cocoa Farmer:

Melon and Pumpkin Farmer:

Project description from CurseForge.
Pick your setup
FarmingUtils by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.18.2
1 loader build1.18.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
FarmingUtils versions and loaders
FarmingUtils-1.20.1-0.2.0
farmingutils-1.20.1-0.2.0.jar
25 Oct 2023
FarmingUtils-1.20.1-0.1.10
farmingutils-1.20.1-0.1.10.jar
3 Oct 2023
FarmingUtils-1.20.1-0.1.9
farmingutils-1.20.1-0.1.9.jar
3 Jul 2023
FarmingUtils-1.19.3-0.1.8:
farmingutils-1.19.3-0.1.8.jar
8 Apr 2023
FarmingUtils-1.19.3-0.1.7
farmingutils-1.19.3-0.1.7.jar
2 Mar 2023
FarmingUtils-1.19.3-0.1.6
farmingutils-1.19.3-0.1.6.jar
27 Jan 2023
FarmingUtils-1.19.2-0.1.5
farmingutils-1.19.2-0.1.5.jar
31 Oct 2022
FarmingUtils-1.19.2-0.1.4
farmingutils-1.19.2-0.1.4.jar
18 Sept 2022
FarmingUtils-1.19.2-0.1.3
farmingutils-1.19.2-0.1.3.jar
10 Aug 2022
FarmingUtils-1.18.2-0.1.2
farmingutils-1.18.2-0.1.2.jar
29 May 2022
FarmingUtils-1.18.2-0.1.1
farmingutils-1.18.2-0.1.1.jar
13 Mar 2022
FarmingUtils-1.18.1-0.1.0
farmingutils-1.18.1-0.1.0.jar
11 Feb 2022
Looking for an older file? The official CurseForge project page is in Resources.