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CurseForge · Minecraft mod

MCglTF

glTF library for Minecraft Mod

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Quick answer

Which MCglTF release matches 1.19.2 Forge?

Updated 3 years ago
Best match for your filters MCglTF-1.19.2-Forge-2.0.3.0
Game version 1.19.2
Loader Forge

MCglTF-1.19.2-Forge-2.0.3.0 targets 1.19.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is MCglTF required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does MCglTF-1.19.2-Forge-2.0.3.0 need?

MCglTF-1.19.2-Forge-2.0.3.0 on 1.19.2 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add MCglTF without breaking your instance.

Built for MCglTF-1.19.2-Forge-2.0.3.0 on 1.19.2 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use MCglTF-1.19.2-Forge-2.0.3.0. It targets 1.19.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside MCglTF-1.19.2-Forge-2.0.3.0. It opens that exact file at the source.

About this project

What does MCglTF add?

MCglTF is a 3D model loader library which load glTF format file and prepare the required techniques to render the model for Minecraft Modding enviroment.
Various features from glTF spec are available, but still remain a good compatibility and performance.

github.com/TimLee9024/MCglTF-Example

What is glTF?

The following image gives an overview of glTF:

glTF overviewFrom github.com/javagl/gltfOverview/

Japanese translation by Takuto Takahashi

More detail github.com/KhronosGroup/glTF/

Usages

The example codes for rendering Block, Item, and Entity

Features

  • ✅ GLTF format (Embedded resources or via ResourceLocation)
  • ✅ GLB format
  • ✅ UVs
  • ✅ Normals
  • ✅ Tangents
  • ✅ Vertex colors
  • ✅ Materials (Require OptiFine or Iris Shaders and supported ShaderPack for PBR and Normal map)
  • ✅ Textures
  • ❎ Mutiple texture coordinates (For compatibility reason with Vanilla)
  • ✅ Rig
  • ✅ Animations (multiple)
  • ✅ Morph targets
  • ✅ Zero-scale node culling (https://github.com/KhronosGroup/glTF/pull/2059)

Frequently Asked Question

Q. Why my texture for my model does not show up?
A. You need to defined material inside "extras" of "materials" to link your texture. For more details please visit wiki page.

Q. Why two animations cannot control translation/rotation/scale/weight in same node at the same time and cause one of the animation not playing?
A. There is no animation blending technique defined in glTF specification, so the animations created by GltfAnimationCreator does not support animation blending too. You need to create your own animation processor based on your scenario.

Q. How to apply my custom processing to the model like custom material(e.g. apply player skin) or create special OpenGL commands for specified node?
A. For more advanced way to generate OpenGL commands for glTF model, you can override and return false to isReceiveSharedModel(GltfModel, GltfRenderDatas) in your IGltfModelReceiver. This allow you to create your custom RenderedGltfModel based on supplied GltfModel. (Beware to add your OpenGL objects like VBO, VAO, Texture, etc to GltfRenderDatas for deletion during refresh resource.)

Credit

Project description from CurseForge.

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MCglTF by Minecraft version and loader

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Recent files

MCglTF versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.