
Modrinth · Minecraft mod
CaveBiomesAPI
Mod adding custom world height limits and 3D biomes to 1.12.2!
Quick answer
Which CaveBiomesAPI release should I use?
CaveBiomesAPI 1.1.2 targets 1.12.2 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is CaveBiomesAPI required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does CaveBiomesAPI 1.1.2 need?
1.1.2. Change the file and its required mods may change too.
Install MixinBootstrap first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CaveBiomesAPI without breaking your instance.
Built for CaveBiomesAPI 1.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.2. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MixinBootstrap first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.2. It opens that exact file at the source.
About this project
What does CaveBiomesAPI add?
CaveBiomesAPI
!!! It is a library mod! By defaultmeans byte-for-byte vanilla behavior. Everything is opt-in. !!!
CaveBiomesAPI is a core/library mod for Minecraft 1.12.2 designed specifically for mod developers. It significantly expands the vanilla world generation capabilities by introducing vertical (3D) biomes and custom world height limits.
If you've ever wanted to create massive underground ecosystems with different biomes stacked beneath the surface, or high mountains scrapping the sky, this API is for you!
Features
- Vertical Biomes (3D Biomes): Allows developers to generate completely different biomes at varying Y-levels (heights) in the same column. You can easily stack different biomes one under another (e.g., a lush surface biome with a glowing mushroom cave biome directly underneath).
- World Height Configuration: Gives modders the ability to easily configure and extend the world height limits in 1.12.2.
- Developer-Friendly: Provides a clean and accessible API to integrate complex underground world generation into your own mods.
Requirements
- Minecraft 1.12.2 / Forge 14.23.5.2864
- MixinBootstrap (runtime dependency)
For Developers
- Check the GitHub repo for API documentation and examples
Project description from Modrinth.
Pick your setup
CaveBiomesAPI by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CaveBiomesAPI versions and loaders
1.1.2
cavebiomesapi-1.1.2.jar
2 Aug 2026
1.1.1
cavebiomesapi-1.1.1.jar
21 Jul 2026
1.0.0
cavebiomesapi-1.0.0.jar
17 Jun 2026
0.1.0
cavebiomesapi-0.1.0.jar
15 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.