CurseForge · Minecraft mod
Divine Journey 2 Addons
Mixins and mod tweaks for the Divine Journey 2 modpack.
Quick answer
Which Divine Journey 2 Addons release should I use?
Divine Journey 2 Addons 1.2.1.1.1 The "If it ain't broke, DO NOT" Update targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Divine Journey 2 Addons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Divine Journey 2 Addons 1.2.1.1.1 The "If it ain't broke, DO NOT" Update need?
1.2.1.1.1 The "If it ain't broke, DO NOT" Update. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Divine Journey 2 Addons without breaking your instance.
Built for Divine Journey 2 Addons 1.2.1.1.1 The "If it ain't broke, DO NOT" Update. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.1.1.1 The "If it ain't broke, DO NOT" Update. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.1.1.1 The "If it ain't broke, DO NOT" Update. It opens that exact file at the source.
About this project
What does Divine Journey 2 Addons add?
A collection of Mixins that allows the Divine Journey 2 modpack to tweak the mods it uses in ways that cannot be done using CraftTweaker or other "tweaker"-type frameworks.
This mod is not meant to be downloaded by individual users and is only intended to be used by the Divine Journey 2 modpack by Atricos. Use it at your own risk. (I designed it for other pack developers to be able to use, but DJ2-specific tweaks are not toggleable at this time.)
All CraftTweaker functions are documented on the GitHub and will be released as their own mod at a later date.
Project description from CurseForge.
Pick your setup
Divine Journey 2 Addons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Divine Journey 2 Addons versions and loaders
DJ2Addons 1.3.0-BETA.2
dj2addons-1.3.0-BETA.2.jar
26 Jun 2025
DJ2Addons 1.3.0 BETA
dj2addons-1.3.0-BETA.jar
19 Apr 2024
1.2.1.1.1 The "If it ain't broke, DO NOT" Update
dj2addons-1.2.1.1.1.jar
6 Nov 2022
1.2.1.1 The "Aerogel Wins" Update
dj2addons-1.2.1.1.jar
3 Nov 2022
DJ2Addons 1.2.1
dj2addons-1.2.1.jar
11 Sept 2022
DJ2Addons-1.2.0.1
dj2addons-1.2.0.1.jar
1 Sept 2022
DJ2Addons-1.2.0
dj2addons-1.2.0.jar
24 Aug 2022
DJ2Addons-1.1.1
dj2addons-1.1.1.jar
27 Jul 2022
DJ2Addons-1.1.0
dj2addons-1.1.0.jar
25 Jun 2022
DJ2Addons-1.0.1
dj2addons-1.0.1.jar
2 May 2022
DJ2Addons-1.0
dj2addons-1.0.jar
4 Apr 2022
Looking for an older file? The official CurseForge project page is in Resources.