CurseForge · Minecraft mod
Primitive Start
Primitive Start aims to make the start of the game a bit more interesting.
Quick answer
Which Primitive Start release matches 1.20 Forge?
Primitive Start 1.20-2.0.0 targets 1.20 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Primitive Start required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Primitive Start 1.20-2.0.0 need?
Primitive Start 1.20-2.0.0 on 1.20 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Primitive Start without breaking your instance.
Built for Primitive Start 1.20-2.0.0 on 1.20 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Primitive Start 1.20-2.0.0. It targets 1.20 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Primitive Start 1.20-2.0.0. It opens that exact file at the source.
About this project
What does Primitive Start add?

Primitive Start adds a few features to spice up the standard tree-punching start of a new Minecraft world. Instead of immediately sprinting to your nearest tree and punching it, you now have to start with sprinting to your nearest animal. After murdering these poor, innocent animals for their bones, you can gather some sticks by breaking leaves.
You'll need quite a few sticks, because you need to craft some planks using them. Alternatively, you can explore for structures made of wooden planks, such as villages, to make a crafting table. Combine your bones and sticks to craft bone tools, which are on par with the incredible wooden toolset.
Before venturing into a cave, you might want a better weapon. If you are able to make a bow, you can now craft bone arrows for it, using some leftover bones from before instead of flint. If you find it difficult to gather enough feathers, you can now pluck them off of chickens using shears. This should give you quite a bit of ammo to survive the caves.
You can now make stone tools, however, stone isn't as strong as you'd like it to be, and it sadly can't mine iron. You can mine a different metal though, copper. You can use copper to make a smithing table, which can then be used to reinforce your bone tools. Reinforced bone tools are on par with iron tools, so you can now continue into the midgame as normal.

- You can't destroy logs without an axe
- Animals drop bones.
- Bone tools
- Bone arrows.
- You can't mine iron ore with stone tools or below.
- Smithing table craftable with copper.
- Reinforced bone tools.
Project description from CurseForge.
Pick your setup
Primitive Start by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.20
1 loader build1.19.4
1 loader build1.19.2
2 loader builds1.19
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Primitive Start versions and loaders
Primitive Start 1.20-2.0.0
primitivestart-1.20-2.0.0.jar
2 Jul 2023
Primitive Start 1.20-1.9.2
primitivestart-1.20-1.9.2.jar
29 Jun 2023
Primitive Start 1.20-1.9.1
primitivestart-1.20-1.9.1.jar
25 Jun 2023
Looking for an older file? The official CurseForge project page is in Resources.

