CurseForge · Minecraft mod
Lodestone
A collection of code used throughout projects under the Lodestar team.
Quick answer
Which Lodestone release should I use?
lodestone-1.21.1-1.8.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Lodestone required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does lodestone-1.21.1-1.8.2.jar need?
lodestone-1.21.1-1.8.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Lodestone without breaking your instance.
Built for lodestone-1.21.1-1.8.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use lodestone-1.21.1-1.8.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside lodestone-1.21.1-1.8.2.jar. It opens that exact file at the source.
About this project
What does Lodestone add?

Lodestone is a library used by all mods under the Lodestar team, containing important backend code mostly used for rendering.
Features:
A lot of shaders
Various helper classes & utilities
A simple screenshake implementation
Some commonly used attributes in our mods
A system allowing for custom fire effects applied to entities
A particle system with a huge amount of per-particle configuration
A simple system for multiblock structures & block entity inventory handlers
A system for onscreen GUI-side particles with similar configuration to our other particle system
A world event system, similar to entities but saved, rendered, and ticked per dimension, rather than per chunk
A texture loader implementation; allowing for duplicating vanilla assets at a new directory during runtime. Also allows modifying the copied texture in various ways
…And more things we can't be bothered to write down!

Project description from CurseForge.
Pick your setup
Lodestone by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
4 loader builds1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Lodestone versions and loaders
lodestone-1.21.1-1.8.2.jar
26 Nov 2025
lodestone-1.21.1-1.8.1.jar
23 Nov 2025
lodestone-1.21.1-1.8.0.jar
22 Nov 2025
lodestone-1.21.1-1.7.1.jar
8 Jun 2025
lodestone-1.21.1-1.7.0.jar
25 May 2025
lodestone-1.20.1-1.6.4.1.jar
20 Feb 2025
lodestone-1.20.1-1.6.2.3f-fabric.jar
9 Jan 2025
lodestone-1.20.1-1.6.2.3e-fabric.jar
9 Jan 2025
lodestone-1.21.1-1.7.0.2-fabric
lodestone-1.21.1-1.7.0.2-fabric.jar
2 Dec 2024
lodestone-1.21.1-1.7.0.1-fabric
lodestone-1.21.1-1.7.0.1-fabric.jar
2 Dec 2024
lodestone-1.21.1-1.7.0.0-fabric
lodestone-1.21.1-1.7.0.0-fabric.jar
29 Nov 2024
lodestone-1.20.1-1.6.4.1.jar
23 Nov 2024
Looking for an older file? The official CurseForge project page is in Resources.