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Dungeon Denizens project artwork

CurseForge · Minecraft mod

Dungeon Denizens

A mod that adds a classical set of mobs to your Minecraft world.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Dungeon Denizens release should I use?

Updated 3 months ago
Latest stable file ddenizens-1.20.1-2.0.0.jar
Game version 1.20.1
Loader Forge

Dungeon Denizens ddenizens-1.20.1-2.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Dungeon Denizens required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Dungeon Denizens ddenizens-1.20.1-2.0.0.jar need?

ddenizens-1.20.1-2.0.0.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install GottschCore, Gottsch's Monster Manual first. We found matching files for this game-version and loader setup.

GottschCore Needed by Dungeon Denizens ddenizens-1.20.1-2.0.0.jar
required
Matching file found Matched file: gottschcore-1.20.1-2.10.0.jar
Gottsch's Monster Manual Needed by Dungeon Denizens ddenizens-1.20.1-2.0.0.jar
required
Matching file found Matched file: monster-manual-1.20.1-1.1.0.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Dungeon Denizens without breaking your instance.

Built for Dungeon Denizens ddenizens-1.20.1-2.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ddenizens-1.20.1-2.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GottschCore, Gottsch's Monster Manual first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ddenizens-1.20.1-2.0.0.jar. It opens that exact file at the source.

About this project

What does Dungeon Denizens add?


Fill your dungeons with monsters worth fearing.

Dungeon Denizens adds a hand-crafted roster of classical fantasy monsters to Minecraft — skeletons and their elemental kin, floating beholderkin, creeping oozes, shadows, orcs, gargoyles, mimics, and more. Each creature has its own model, behavior, and abilities, and spawns naturally in the biomes and depths where it belongs. The main inspiration is the tabletop-fantasy tradition and playing Ultima IV & V back in the day.


⚙️ Requires

Dungeon Denizens 2.0+ (Minecraft 1.20.1) requires two companion mods:

  • gottsch's Monster Manual (GMM) — the shared mob framework (base classes, AI goals, models, and textures) that DD's monsters are built on, so the same creatures can be reused across mods.
  • GottschCore — gottsch's shared library.

Install all three together. (Earlier standalone versions of Dungeon Denizens require only GottschCore.)


🐉 The Bestiary

Over forty monsters, grouped by family:

  • Skeletons — Skeleton Warrior, Winged Skeleton, Iron Skeleton, Magma Skeleton, Frost Skeleton, Tainted Skeleton, Acid Skeleton, Electric Skeleton, Burning Skeleton, Bloody Bones, and the shield-bearing Skeleton Champion who rallies the rest.
  • Beholderkin — the Beholder, the undead Death Tyrant, the lesser Gazer, and the harmless-looking Spectator, each casting from a suite of eye-spells.
  • Undead — Grave Zombie, Bloater, Wight, Bodak, and the demonic Daemon.
  • Shadows — the Shadow and its master the Shadowlord, vulnerable only to gold and to their own shadow-forged blades.
  • Orcs — the Orc, rock-throwing brutes, and the spellcasting Orc Shaman.
  • Oozes & fungal horrors — Gelatinous Cube, Ochre Jelly, Gray Ooze, Violet Fungus, and the alarm-raising Shrieker.
  • Gargoyles — the winged Gargoyle and the cave-skimming Margoyle.
  • Constructs & ambushers — Animated Armor, Animated Weapon, Wood Golem, and Chest & Barrel Mimics.
  • Beasts — Ghoul, Sewer Ghoul, Rat, Alligator Gar, Boulder, and the Headless.

Full stats, spawn conditions, and abilities for every monster live on the wiki.


✨ Features

  • Every monster is individually configurable — toggle any mob on or off and tune its behavior to taste.
  • Data-driven spawning — each monster's spawn rules (open sky, darkness, height range, biome) are set through data files, so pack authors can retune them without touching code.
  • A spawn egg for every mob — the whole bestiary is available from the Dungeon Denizens creative tab for building and testing.
  • In-game guide book — a Dungeon Denizens Guide item that links straight out to the online bestiary, so documentation stays current without cluttering the game.
  • Optional Treasure2 integration — with Treasure2 installed, Dungeon Denizens loot is mixed into its chests.
  • Biomes O' Plenty support.
  • Custom weapons — including the shadow-forged Shadow Blade and Shadow Falchion, which strike Shadowspawn where nothing else can.

🧩 More from gottsch


🔗 Links

License: LGPL-3.0 · Author: gottsch

Project description from CurseForge.

Pick your setup

Dungeon Denizens by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Dungeon Denizens versions and loaders

21 of 21 releases match

Looking for an older file? The official CurseForge project page is in Resources.