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CurseForge · Minecraft mod

Qu Enchantments

Adds Vanilla inspired enchantments to the game.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Qu Enchantments release should I use?

Updated 2 years ago
Latest stable file qu-enchantments-1.3.9-1.20.6.jar
Game version 1.20.5, 1.20.6
Loader Fabric, Quilt

Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar targets 1.20.5, 1.20.6 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Qu Enchantments required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar need?

qu-enchantments-1.3.9-1.20.6.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install YetAnotherConfigLib, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
YetAnotherConfigLib Needed by Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar
required
Matching file found Matched file: 3.6.6 for fabric 1.20.6
Fabric API Needed by Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar
required
Matching file found Matched file: [1.20.5] Fabric API 0.97.8+1.20.5
Mod Menu Optional for Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar
optional
Matching file found Matched file: Mod Menu v10.0.0 for 1.20.5
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: placeholder-api-2.4.0-pre.2+1.20.5.jar

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Qu Enchantments without breaking your instance.

Built for Qu Enchantments qu-enchantments-1.3.9-1.20.6.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use qu-enchantments-1.3.9-1.20.6.jar. It targets 1.20.5, 1.20.6 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install YetAnotherConfigLib, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside qu-enchantments-1.3.9-1.20.6.jar. It opens that exact file at the source.

About this project

What does Qu Enchantments add?

Qu Enchantments Banner

Qu Enchantments Mod (For Fabric/Quilt)

Welcome! This is a mod adding various enchantments that in my opinion add much needed variation to the enchantments in the game while not straying too far from vanilla. It's not just your ordinary More Enchants mod however, I have my own little twist inside...

🧰 Installation

This mod requires the Fabric or Quilt loader. I have no plans at the moment for making a Forge equivalent. I have not extensively tested what Fabric Loader versions work and don't work. This mod uses Minecraft 1.20.5+, so I believe any Fabric Loader 0.15.11 and beyond should work. This mod does utilize the Fabric API so make sure you have that as well.

📖 Content

This mod currently has 20 new enchantments, one new curse, and one new item as of 1.3.0-1.19.

📘 Normal Enchantments

  • Freezing Aspect Enchantment (I-II) (Sword) - Slows enemy on hit.
  • Leeching Aspect Enchantment (I-II) (Sword) - Heals a small amount on hit.
  • Inane Aspect Enchantment (I-II) (Sword) - Nullifies all Protection enchantments, blessings, and Totems of Undying for a short duration.
  • Molten Walker Enchantment (I-II) (Boots) - Hardens lava for a short time as you walk.
  • Bashing Enchantment (Shield) - When hit while guarding, knocks your attacker back a small amount.
  • Reflection Enchantment (I-III) (Shield) - Blocked persistent projectiles (arrows and tridents) will be reflected back in the direction you're looking.
  • Accuracy Enchantment (I-II) (Crossbow) - Increases the accuracy of your shot.
  • Arrow's Flight (I-II) (Bow) - Increases the arrow speed of your shot.
  • Blessing of Speed (Rune) - Gives a small passive speed boost.
  • Blessing of Regeneration (Rune) - Gives a passive increase to natural regeneration.
  • Blessing of Aggression (Rune) - Gives a small passive increase to attack speed.
  • Fidelity (Horse Armor) - Horses with this enchantment on their armor will follow and teleport to its bonded player. Any player that tries to ride the horse while it's trying to reach you will be dismounted.

📕 Curses

  • Curse of Agitation - Mobs will become hostile to anything wearing this curse.

🎱 Corrupted Enchantments

A new type of enchantments that offer a powerful ability with a drawback. They will consume other enchantments of the same type to increase their level. Multiple corrupted enchantments cannot be placed on the same item. They can be found in various high level loot chests. Might want to pick your battles wisely with these...

  • Shaped Glass Enchantment (I-V) (Sword/Axe) - Increased damage, but increases damage to item. Corrupts all damage enchantments.
  • Nightblood Enchantment (I-II) (Sword) - Will oneshot any non-boss enemy, but will drain your xp, hunger, then health while held. Wither Skeletons and the Warden are also immune. Corrupts all aspect enchantments.
  • Skywalker Enchantment (I-II) (Boots) - While crouching, will condense cloud blocks underneath you for you to walk on. Remain crouching or you will fall through. Corrupts all walker enchantments.
  • Essence of Ender (I-III) (Armor) - When hit, will teleport the attacker away from the wearer a short distance. While wearing, water and rain have a chance to teleport and harm the wearer. Corrupts all thorns enchantments.
  • Omen of Immunity (I-V) (Rune) - While held, you become immune to all effects, positive or negative. You will still take damage from fire and lava, but will not remain on fire. Nightblood cannot instantly kill the holder. Corrupts all rune enchantments.
  • Strip Miner (I-II) (Mining Tools) - After mining a block, the tool-compatible blocks around it will be destroyed for a clear path. These blocks, including the mined one, will not drop their spoils. Corrupts all spoils enchantments (Fortune, Silk touch).

🎲 Compound Enchantments

Enchantments that are chance based that stack greatly.

  • Lucky Miner Enchantment (I-C) - Increases the likelihood of the user finding ores around them as they mine. Stacks logarithmically.
  • Lightning Bound Enchantment (I-C) - Chance on hit to strike the target with a lightning bolt. Stacks linearly.

💎 Items

  • Rune - A new item that can be enchanted for passive effects while held. While being used, the damage meter will drain depending on the amount of enchantments present and the rune variant. A rune with a corrupted enchantment will not regenerate and will break upon reaching max damage. Use sparingly. There are nine rune variants, each acquired differently. Higher level runes will have more charge. Librarian villagers and Wandering Traders can have a rune trade.

🛠️ Vanilla Changes

  • Shields can be enchanted at an enchanting table.
  • Horse Armor can be enchanted at an enchanting table.

⚙ Modpacks

If you want to use this mod for a modpack, I've put in some features to allow for more compatibility between the functionality of my mod and others that add enchantments.

Corrupted enchantments are sorted by categories based on their effect. Right now there are only five that do anything: Damage, Aspect, Walker, Thorns, Mining Tool Drop and Rune.

You can add or edit what enchantments fall under which category by changing the .json files in data/qu-enchantments/tags/enchantment/.

The Nightblood corrupted enchantment will one-hit kill every entity not listed in data/qu-enchantments/tags/entity_types/nightblood_immune_entities.json.

The Lucky Miner's ores and their weights can be edited by adjusting the data/qu-enchantments/loot_tables/gameplay/mining/lucky_miner_overworld.json and the luck_miner_nether.json json files.

📝 Dependencies and Credits

This mod relies on Fabric-ASM by Chocohead. It is built into the mod, so there is no need to download anything.

This mod uses YetAnotherConfigLib by isxander for the configuration system.

Thanks to E_Leven for all the textures I requested made (Hot Obsidian Block, Rune textures, and web graphics).

📜 License

Copyright 2022 Quplet, Apache License 2.0. Please credit if you use or distribute my work.

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Project description from CurseForge.

Pick your setup

Qu Enchantments by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

24 available setups

Showing the newest 12 of 13 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Qu Enchantments versions and loaders

28 of 28 releases match

Looking for an older file? The official CurseForge project page is in Resources.