CurseForge · Minecraft mod
RenderLib
Library for entity rendering
Quick answer
Which RenderLib release should I use?
RenderLib-1.12.2-1.4.5.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is RenderLib required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does RenderLib-1.12.2-1.4.5.jar need?
RenderLib-1.12.2-1.4.5.jar. Change the file and its required mods may change too.
Install MixinBootstrap first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add RenderLib without breaking your instance.
Built for RenderLib-1.12.2-1.4.5.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use RenderLib-1.12.2-1.4.5.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MixinBootstrap first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside RenderLib-1.12.2-1.4.5.jar. It opens that exact file at the source.
About this project
What does RenderLib add?
This mod requires MixinBootstrap (curseforge, modrinth) to run!
Mixin 0.7-0.8 Compatibility (curseforge, modrinth) might be helpful when another mod uses an older mixin version and you are thus unable to launch the game.
RenderLib is a client-side only mod that makes necessary changes to entity and tile entity rendering for some of my other mods. This mod on its own does not provide any meaningful improvements regarding performance and you probably only want to install it when using a mod that has this mod as a dependency.
You might want to check out my mods that have this mod as a dependency
- Entity Culling (curseforge, modrinth) - Skip rendering of entities that are occluded by blocks
- Nothirium (curseforge, modrinth - Greatly improve FPS by using modern OpenGL for chunk rendering
If you want to use RenderLib along TickDynamic then you should check out this fork of TickDynamic which is compatible with RenderLib: Tick Dynamic Continuation (curseforge, modrinth)
Project description from CurseForge.
Pick your setup
RenderLib by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RenderLib versions and loaders
RenderLib-1.12.2-1.4.5.jar
25 Apr 2025
RenderLib-1.12.2-1.4.3.jar
21 Mar 2025
RenderLib-1.12.2-1.4.2.jar
21 Mar 2025
RenderLib-1.12.2-1.4.1.jar
21 Feb 2025
RenderLib-1.12.2-1.4.0.jar
21 Feb 2025
RenderLib-1.12.2-1.3.5.jar
12 Jun 2024
RenderLib-1.12.2-1.3.4.jar
12 Feb 2024
RenderLib-1.12.2-1.3.3.jar
18 Aug 2023
RenderLib-1.12.2-1.3.2.jar
10 Aug 2023
RenderLib-1.12.2-1.3.1.jar
2 Jul 2023
RenderLib-1.12.2-1.2.8.jar
11 Apr 2023
RenderLib-1.12.2-1.2.7.jar
11 Mar 2023
Looking for an older file? The official CurseForge project page is in Resources.