CurseForge · Minecraft mod
Fluidlogged (Forge) [DEPRECATED]
Allows waterloggable blocks to be logged by other fluids.
Quick answer
Which Fluidlogged (Forge) [DEPRECATED] release should I use?
Fluidlogged (Forge) [DEPRECATED] Fluidlogged-1.1.jar targets 1.18.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Fluidlogged (Forge) [DEPRECATED] required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Fluidlogged (Forge) [DEPRECATED] Fluidlogged-1.1.jar need?
Fluidlogged-1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Fluidlogged (Forge) [DEPRECATED] without breaking your instance.
Built for Fluidlogged (Forge) [DEPRECATED] Fluidlogged-1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Fluidlogged-1.1.jar. It targets 1.18.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Fluidlogged-1.1.jar. It opens that exact file at the source.
About this project
What does Fluidlogged (Forge) [DEPRECATED] add?
This Forge port is now deprecated and replaced with an official port that can be found here!
Do note though, that this new port handles block states differently which will cause a removal of all fluids inside of fluidlogged blocks. Please create a backup of your world if you care about it or keep using the deprecated port.
Fluidlogged
(Forge)
Allows all waterloggable blocks to be logged by other fluids; including lava, and fluids from other mods.
Notice: I've decided to quit Minecraft modding most likely indefinitely.
As such, all my mods are no longer going to be updated(or at least, not by me).
That being said, they're still open source, feel free to fork them if you wish.
This mod is the forge port of Fluidlogged.
To add new fluids to the mod, simply add their IDs in the config.
Keep in mind that changing the config afterward or removing the mod may cause fluids inside blocks to disappear.
Because of the way blockstates are handled in minecraft, this mod can contribute heavily to loading times. Don't try to add too many fluids.
FAQ:
How do I get fluid ids?
There is a command that dumps fluid ids to the latest.log, called /dumpfluids.
Fabric?
https://www.curseforge.com/minecraft/mc-mods/fluidlogged
Will you port this to 1.19+?
It will probably happen, but I wont guarantee it. Please be patient.
**Will you backport to [x]?**Probably not. However, if you wish to try to backport it yourself, you're free to do so.
**Can I use this in modpacks?**Yes.
Credits:
Jaquobia - Helped me out while making this mod.
Leximon - Original author.
Project description from CurseForge.
Pick your setup
Fluidlogged (Forge) [DEPRECATED] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Fluidlogged (Forge) [DEPRECATED] versions and loaders
Fluidlogged-1.1.jar
23 May 2022
Fluidlogged-1.0.jar
22 May 2022
Looking for an older file? The official CurseForge project page is in Resources.