CurseForge · Minecraft mod
A Watched Pot
A watched pot never boils. A watched furnace never... ticks?
Quick answer
Which A Watched Pot release should I use?
A Watched Pot Forge 1.21.4-1.0.0 targets 1.21.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is A Watched Pot required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does A Watched Pot Forge 1.21.4-1.0.0 need?
Forge 1.21.4-1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add A Watched Pot without breaking your instance.
Built for A Watched Pot Forge 1.21.4-1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Forge 1.21.4-1.0.0. It targets 1.21.4 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Forge 1.21.4-1.0.0. It opens that exact file at the source.
About this project
What does A Watched Pot add?

A watched pot never boils. A watched furnace never... ticks?
A Watched Pot is a fully configurable mod for both Neoforge/Forge and Fabric/Quilt that either stops blocks from ticking when they're looked at or restricts them to only tick when they *are* looked at, with filtering available via block tags.
Usage
On Forge, A Watched Pot can be configured through Forge's normal server configuration systems. There are currently two configuration options:
- The mod can use either a whitelist or a blacklist, which can be toggled via the use_whitelist option. If the option is enabled, only blocks in the watchedpot:whitelist block tag will be affected. If it's disabled (which it is by default), all blocks will be affected except those in the watchedpot:blacklist tag.
- The mod's behavior can be inverted via the invert_behavior option. If enabled, only blocks that are looked at will tick (of those affected); if disabled, all blocks will tick *unless* they are looked at.
By default, both options are set to false - that is, no block will tick while a player is looking at it.
To recap:
- use_whitelist=true, invert_behavior=false - blocks in the whitelist tag will not tick if they are looked at; all other blocks remain unchanged.
- use_whitelist=false, invert_behavior=false - all blocks will not tick if they are looked at, unless they are in the blacklist tag (in which case they remain unchanged).
- use_whitelist=true, invert_behavior=true - blocks in the whitelist tag will only tick if they are looked at; all other blocks remain unchanged.
- use_whitelist=false, invert_behavior=true - all blocks will only tick if they are looked at, unless they are in the blacklist tag (in which case, again, they remain unchanged).
On Fabric, the same options can be set via gamerules (watchedpot_useWhitelist and watchedpot_invertBehavior) to avoid an extra config dependency. This is unfortunately not quite as robust but it keeps the mod lightweight on both platforms. If you need to set default values (such as for a modpack) you can emulate that behavior with a KubeJS server_script, like so:
// For 1.18.2 change the line below to onEvent('server.load', event => {
ServerEvents.loaded(event => {
if (event.server.persistentData.gameRules) return
event.server.gameRules.set("watchedpot_useWhitelist", true)
event.server.gameRules.set("watchedpot_invertBehavior", false)
event.server.persistentData.gameRules = true
})
You can also use datapacks to achieve the same effect with a .mcfunction running the /gamerule command. See the Minecraft Wiki for information on that.
Demo
Project description from CurseForge.
Pick your setup
A Watched Pot by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
4 loader builds1.21
4 loader builds1.20.4
4 loader builds1.20.1
4 loader builds1.19.2
3 loader builds1.18.2
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
A Watched Pot versions and loaders
Forge 1.21.4-1.0.0
A Watched Pot-forge-1.21.4-1.0.0.jar
16 Dec 2024
NeoForge 1.21.4-1.0.0
A Watched Pot-neoforge-1.21.4-1.0.0.jar
16 Dec 2024
Fabric 1.21.4-1.0.0
A Watched Pot-fabric-1.21.4-1.0.0.jar
16 Dec 2024
1.0.0
A Watched Pot-neoforge-1.21-1.0.0.jar
17 Jun 2024
NeoForge 1.21-1.0.0
A Watched Pot-neoforge-1.21-1.0.0.jar
17 Jun 2024
Forge 1.21-1.0.0
A Watched Pot-forge-1.21-1.0.0.jar
17 Jun 2024
Fabric 1.21-1.0.0
A Watched Pot-fabric-1.21-1.0.0.jar
17 Jun 2024
Forge 1.20.4-1.0.0
A Watched Pot-forge-1.20.4-1.0.0.jar
28 Apr 2024
Fabric 1.20.4-1.0.0
A Watched Pot-fabric-1.20.4-1.0.0.jar
28 Apr 2024
NeoForge 1.20.4-1.0.0
A Watched Pot-neoforge-1.20.4-1.0.0.jar
28 Apr 2024
Forge 1.20.1-1.0.0
A Watched Pot-forge-1.20.1-1.0.0.jar
28 Apr 2024
Fabric 1.20.1-1.0.0
A Watched Pot-fabric-1.20.1-1.0.0.jar
28 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.