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NaNny (Fix NaN Health / Absorption) project artwork

CurseForge · Minecraft mod

NaNny (Fix NaN Health / Absorption)

A Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.

Choose a version Pick your version below, then grab the matching file.

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Quick answer

Which NaNny (Fix NaN Health / Absorption) release should I use?

Updated last month
Latest stable file 1.0.1
Game version 26.1, 26.1.1, 26.1.2
Loader NeoForge

NaNny (Fix NaN Health / Absorption) 1.0.1 targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. No extra mods listed for this file.

Where it goes

Is NaNny (Fix NaN Health / Absorption) required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does NaNny (Fix NaN Health / Absorption) 1.0.1 need?

1.0.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add NaNny (Fix NaN Health / Absorption) without breaking your instance.

Built for NaNny (Fix NaN Health / Absorption) 1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.1. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.

About this project

What does NaNny (Fix NaN Health / Absorption) add?

NaNny

Because some mods can't keep their floats in control.

NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.

This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities:

  • LivingAttackEvent
  • LivingDamageEvent
  • LivingHealEvent
  • LivingHurtEvent

NaNny creates a TOML configuration file in world/serverconfig/nanny-server.toml

The configuration file has the following options at present:

  • doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true)
  • health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0)
  • log - Whether or not to log events that set entities' health to NaN (Default true)

Project description from CurseForge.

Pick your setup

NaNny (Fix NaN Health / Absorption) by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

12 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

NaNny (Fix NaN Health / Absorption) versions and loaders

11 of 11 releases match

Looking for an older file? The official CurseForge project page is in Resources.