CurseForge · Minecraft mod
Dungeon Difficulty
☠️ Location based difficulty, with more powerful rewards
Quick answer
Which Dungeon Difficulty release matches 1.20.1 Forge?
Dungeon Difficulty 3.8.0+1.20.1 targets 1.20.1 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Dungeon Difficulty required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Dungeon Difficulty 3.8.0+1.20.1 need?
3.8.0+1.20.1 on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Dungeon Difficulty without breaking your instance.
Built for Dungeon Difficulty 3.8.0+1.20.1 on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 3.8.0+1.20.1. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 3.8.0+1.20.1. It opens that exact file at the source.
About this project
What does Dungeon Difficulty add?

☠️ Location based difficulty
Location based difficulty, based on either one of these:
- dimension
- biome (id/regex/tag)
- structure (id/regex/tag)
Various difficulty types, defaults include:
- Adventure (increasing mob attributes: max HP, damage, armor)
- Dungeon (same as Adventure + increasing power of looted items)
- Heroic (same as Dungeon, with different name to indicate boss fight)





Some example mobs: 
🗡️ Loot scaling
Matching the location specific difficulty, items are scaled up:
- Indicated as "Power Level" on the item tooltips
- Predefined attributes (such as attack damage, max health) get added or increased
- Works on defined items and attributes (vanilla and modded) - Reworked item rarity (enchanted items are Uncommon, scaled up items are Uncommon, enchanted + scaled up items are Rare)
This mechanic motivates players for exploration and dungeoneering instead of base camping and crafting.
👨👩👧👦 Per player difficulty
Additional players in a multiplayer game, silently increase the difficulty.
🔧 Fully configurable
This mod has a very flexible configuration, that uses id/regex/tag based matching, allowing
- any combination of dimension, biome and structure to define difficulty
- custom difficulty types to be added
- any attributes to be scaled on looted items (vanilla and mod attributes)
For more details check out the project readme.
⭐️ Designed for multiplayer
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Project description from CurseForge.
Pick your setup
Dungeon Difficulty by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
2 loader builds1.20.1
3 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dungeon Difficulty versions and loaders
3.8.0+1.20.1
dungeon_difficulty-forge-3.8.0+1.20.1.jar
13 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.