CurseForge · Minecraft mod
Agriculture
Agriculture adds 120+ new cooking recipes, 6 new machines, and enhances the hunger system!
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Quick answer
Which Agriculture release should I use?
Agriculture-1.6.4-1.2.13.jar targets 1.6.4, 1.6.2. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Agriculture required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Agriculture-1.6.4-1.2.13.jar need?
Agriculture-1.6.4-1.2.13.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Agriculture without breaking your instance.
Built for Agriculture-1.6.4-1.2.13.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Agriculture-1.6.4-1.2.13.jar. It targets 1.6.4, 1.6.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Agriculture-1.6.4-1.2.13.jar. It opens that exact file at the source.
About this project
What does Agriculture add?
Agriculture
A Team Metallurgy Mod
By Odininon, RebelKeithy, Shadowclaimer
Agriculture is an expansion of the cooking, farming, and hunger systems in core Minecraft. We enhance the act of keeping fed by adding 6+ new machines, 120+ new recipes, and a brand new hunger addition called the "Well Fed" system.
Well Fed
Anytime you eat a piece of food cooked and processed through our various systems, you will gain "Well Fed" points. These points appear on your fatigue bar as a golden highlight on the outside of your fatigue meter that very slowly degrades. There are 20 levels of Well Fed, and each level will grant you +1% swing speed and movement speed.
Machines
Agriculture adds a variety of new machines that help you process and cook our food.
The Counter
The Counter is the "crafting table" of the mod. By accessing it from the top you view the crafting grid. You start by placing the core ingredient/plate-bowl-cup on the far left and then add the additions on the right and it'll automatically combine the ingredients into the appropriate item. By accessing it from the front it is a chest for storing various things.
The Oven
The top of the Oven is also a crafting setup similar to the Counter. However from the front it is a special furnace for cooking your food. Fuel it using Coal on the left to heat it up. As ingredients you're trying to cook sit inside of the Oven they slowly cook and then eventually finish, once they're done cooking they can CONTINUE cooking and eveventually burn requiring you to pay attention as they cook! You can adjust the general heat level using the slider on the meter which increases speed (and burn times!) and add more Oven Racks to cook more items at once.
The Processor
The processor accepts fuel in the front and items in the top. It will grind multiple items together to create new ingredients.
The Brewer
The Brewer heats up liquids and mixes in ingredients with them to generate new liquids. Simply put a bucket of water or milk in the middle to load up the left meter with liquid then add an ingredient in the middle and fuel in the bottom to run it. You can place an empty cup or bucket in the center to take liquid from the right meter.
The Icebox
Powered by Snowballs and Ice Blocks, it will slowly freeze various ingredients.
The Frier
The Frier is filled with cooking oil and fries food after heating up.
Crops
Agriculture adds a variety of new Crops, Spices, and Salt to the world. Salt spawns randomly underwater (similar to Clay). Spices are rare plants that drop bits of their type as you hit them (but lowers their growth stage each hit) when they are at stage 1 they can be broken and replanted on tilled ground. There are no seeds for these, however many you find out in the world is the limit! Right now Cinnamon is the main Spice available with many more planned.
Peanuts and Strawberries are also added to Dungeon Chests and are new crops you can plant!
The Recipes
There's too many to list here, so for your viewing pleasure feast your eyes on the spreadsheet!
https://docs.google.com/spreadsheet/ccc?key=0ApPr023YHYR0dDA4T1ZCSGJwMUsweElQVTBqa1djRHc#gid=1
Downloads
View the Files tab at the top
Project description from CurseForge.
Pick your setup
Agriculture by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.6.4
1 loader build1.6.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Agriculture versions and loaders
Agriculture-1.7.10-2.0.52.jar
15 Oct 2015
Agriculture-1.6.4-1.2.13.jar
17 Feb 2014
Agriculture-1.6.2-1.1.28.jar
9 Dec 2013
_1.6.2__Agriculture_-_1.0.6.jar
30 Aug 2013
Looking for an older file? The official CurseForge project page is in Resources.