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Roughly Enough Trades project artwork

CurseForge · Minecraft mod

Roughly Enough Trades

Adds REI category for villager trades

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Roughly Enough Trades release should I use?

Updated 1 year ago
Latest stable file RoughlyEnoughTrades-fabric-1.20.1-1.0.jar
Game version 1.20.1
Loader Fabric

Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 9 required mods have matching files.

Where it goes

Is Roughly Enough Trades required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar need?

RoughlyEnoughTrades-fabric-1.20.1-1.0.jar. Change the file and its required mods may change too.

All 9 required mods have matching files

Install Roughly Enough Items Fabric/Forge/NeoForge (REI), Fabric Language Kotlin, Architectury API, Roughly Enough Items (REI) and 5 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

4 listed on this file 5 pulled in by those mods
Fabric Language Kotlin Needed by Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar
required
Matching file found Matched file: Fabric Language Kotlin 1.14.2+kotlin.2.4.21
Architectury API Needed by Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar
required
Matching file found Matched file: [Fabric 1.20(.1)] v9.2.14
Roughly Enough Items (REI) Needed by Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar
required
Matching file found Matched file: 12.1.785+fabric
Fabric API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [1.20.1] Fabric API 0.92.12+1.20.1
Cloth Config API Needed by Roughly Enough Items (REI)
pulled in
Matching file found Matched file: 11.1.136+fabric
Architectury API Needed by Roughly Enough Items (REI)
pulled in
Matching file found Matched file: 9.2.14+fabric
Fabric API Needed by Roughly Enough Items (REI)
pulled in
Matching file found Matched file: 0.92.12+1.20.1

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Roughly Enough Trades without breaking your instance.

Built for Roughly Enough Trades RoughlyEnoughTrades-fabric-1.20.1-1.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RoughlyEnoughTrades-fabric-1.20.1-1.0.jar. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Roughly Enough Items Fabric/Forge/NeoForge (REI), Fabric Language Kotlin, Architectury API, Roughly Enough Items (REI) and 5 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RoughlyEnoughTrades-fabric-1.20.1-1.0.jar. It opens that exact file at the source.

About this project

What does Roughly Enough Trades add?

General info

This mod for both Fabric and Forge is an add-on to Roughly Enough Items, providing a new category - villager trades. Every vanilla trade is guaranteed to be listed.

RET is fully client-side, installing it on a server is useless (might just crash it).

Some trades change item nbt (enchanting, dying, map filling). In such cases RET surrounds the resulting item's name with * signs, like *Diamond Boots*.

Pigling bartering is not supported because it relies on server-side data.

Mod compability

The problem with villager trades is that modders can easily define their own types, making it impossible for RET to fetch the data. In such cases, it rolls a few random "offers" (basically simulates what happens when you click on a villager). The resulting data is not accurate and not fullfilling, but it is still better than nothing. You can understand that RNG happened by finding and entry like this:

Dependencies:

Roughly Enough Items (https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items)

Fabric Language Kotlin (https://www.curseforge.com/minecraft/mc-mods/fabric-language-kotlin) or Kotlin For Forge (https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge)

Project description from CurseForge.

Pick your setup

Roughly Enough Trades by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Roughly Enough Trades versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.