CurseForge · Minecraft mod
Biome Spawn Point
🌲 Allows specifying which biome and dimension players will spawn in on new world creation.
Quick answer
Which Biome Spawn Point release matches 26.2 Forge?
Biome Spawn Point [Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point targets 26.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Biome Spawn Point required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Biome Spawn Point [Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point need?
[Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point on 26.2 Forge. Every mod below is checked against that same setup.
Install Collective first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Biome Spawn Point without breaking your instance.
Built for Biome Spawn Point [Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point on 26.2 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point. It targets 26.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Collective first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point. It opens that exact file at the source.
About this project
What does Biome Spawn Point add?
Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. The spawn biomes can be picked on the Create World screen, in the World tab. Or for all new worlds via the 'spawnBiomes' config option, which also works on servers. Each biome can be given a weight, a higher weight is picked more often.
Biomes of other dimensions can be used too. Pick a Nether, End or modded biome, and the world spawn will be set in that dimension.
The spawn point is placed on land and a bit away from the biome's edge, so a beach that continues into the sea won't leave you in the water. The biome is picked using the world seed, so the same seed gives the same spawn point.
The bonus chest world generation feature is compatible. If enabled, the bonus chest will be placed around the biome spawn position.
This mod is compatible with Village Spawn Point. With both installed, players spawn in a village inside the chosen biome, if one can be found nearby, using Village Spawn Point's village settings.
All available config options:
spawnBiomes default ""
The biomes new worlds spawn in, a higher weight is picked more often. A biome from another dimension, modded ones included, moves the spawn there.
biomeSearchRadius default 6400, min 256, max 30000
How far from the center of the world (x=0, z=0), in blocks, the mod searches for one of the spawn biomes. A larger radius finds rarer biomes, but makes creating a new world take longer.
minimumDistanceFromBiomeEdge default 16, min 0, max 128
How far inside the biome, in blocks, the spawn point should be, so players don't spawn just outside of it. When no spot that far inside the biome is found, a spot closer to the edge is used.
preferSpawningOnLand default true
Whether the spawn point should be on land when the chosen biome also exists under water, like beaches that continue into the sea. A spot in water is only used when the biome has no land nearby.
Both '/biomespawnpoint' and '/bsp' can be used.
/bsp usage - Shows the usage of commands.
/bsp enable <biome> - Adds a biome to the spawn biomes.
/bsp disable <biome> - Removes a biome from the spawn biomes.
/bsp repick - Moves the world spawn point to a random new spot in one of the enabled biomes.
/bsp reset - Moves the world spawn point to where a new world with the same seed would place it.
Pick the spawn biomes on the Create World screen, in the World tab:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Project description from CurseForge.
Pick your setup
Biome Spawn Point by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
4 loader builds26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
4 loader builds1.21.8
4 loader builds1.21.7
4 loader builds1.21.6
4 loader builds1.21.5
4 loader buildsShowing the newest 12 of 29 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Biome Spawn Point versions and loaders
[Fabric/Forge/Neo] 26.2.0-3.0 | Biome Spawn Point
biomespawnpoint-26.2.0-3.0.jar
14 Oct 2026
[Fabric/Forge/Neo] 26.2.0-2.6 | Biome Spawn Point
biomespawnpoint-26.2.0-2.6.jar
2 Oct 2026
[Fabric/Forge/Neo] 26.2.0-2.5 | Biome Spawn Point
biomespawnpoint-26.2.0-2.5.jar
18 Jun 2026
Looking for an older file? The official CurseForge project page is in Resources.
