CurseForge · Minecraft mod
SilentGear Compat
Adding SilentGear compatability for several mods and new unique materials!
Quick answer
Which SilentGear Compat release should I use?
SilentGear Compat SilentCompat-forge-1.20.1-1.4.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SilentGear Compat required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SilentGear Compat SilentCompat-forge-1.20.1-1.4.0.jar need?
SilentCompat-forge-1.20.1-1.4.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SilentGear Compat without breaking your instance.
Built for SilentGear Compat SilentCompat-forge-1.20.1-1.4.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use SilentCompat-forge-1.20.1-1.4.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside SilentCompat-forge-1.20.1-1.4.0.jar. It opens that exact file at the source.
About this project
What does SilentGear Compat add?

SilentGear Compat
1.20.1 version out now!
No BotanicAdditions compat for now
Description:
SilentCompat is a forge mod currently available for version 1.19.2 that adds compatibility for mods such as Botania, TwilightForest, Alexsmobs and more!
The intention of this mod is to provide an easy way to have compatibility between modded materials and SilentGear. This was achieved with the data driven material system that SilentGear provides, all of the materials are JSON files that can be edited! Many of the traits attempt to recreate the material's original abilities as to try to stay true to the mod's implementation. For example, Twilight Forest materials have traits that mimic the abilities of the mod's tools and gear, like fire react. Some of these traits utilize SilentGear's existing trait types while others are new.
SilentCompat also adds it's own materials that can be mined in the world, or alloyed.
Rather than spending hours creating a datapack from scratch, one can simply install this mod!
*Requires SilentGear and SilentLib.
New Materials:
The following is a brief summary of the new materials that can be found in the world or crafted!
*These materials have more traits, only notable traits are listed.

New Traits:
Here is a list of some of the traits provided by SilentCompat:
*Note that some traits will function only when the required mod is loaded.
- Amplifying: Chance to gain the amplified effect on kill, granting a large speed boost!
- Jolt Hit: Consumes amplified, deal extra damage and chaining damage to a nearby mob.
- Blinding: Consumes amplified, launching a projectile that deals damage, blinds, and slows the target.
- Devouring: Chance to gain devouring effect on kill, granting absorption hearts on kill and refreshing the effect duration.
- Volatile: Consumes devouring, placing the volatile effect on the target, causing them to explode every time they are hit.
- Umbral Blast: Consumes devouring, launching a projectile that deals damage and knocks away the target.
- Restoration: Chance to gain the restoration effect on kill, granting a slower but stronger regen effect.
- Scorching: Consumes restoration, applying the scorch effect on the target, causing them to burn and explode when the effect runs out. The explosion spreads scorch to hit mobs.
- Sun Spot: Consumes restoration, healing a chunk of health and granting strength when stepping on fire.
- Dodging: Chance to avoid damage
- Nocturnal: At night, slowly repairs gear and deals more damage.
- Diurnal: Opposite of nocturnal
- Vorpal: Deal more damage to targets above 200 hp.
- Hungering Strike: Deal more damage while under half hunger.
- Knightly: Attacks do more damage to armored targets.
- Fire React: Attackers are set on fire.
- Emu Dodge: Chance to avoid projectiles.
- Purifying: Rare chance to remove harmful effects when struck.
- And more...
Mod Compats:
- SilentCompat: sculk alloy, capsid alloy, bunny steel, dark chocolate, plasteel, midnight iron, arcmetal, voidmetal, and solarmetal.
- Mekanism: hdpe stick, polonium, plutonium, and anti-matter pellets.
- Create: andesite alloy, chocolate.
- CreateDeco: cast iron.
- AlexsMobs: almost all mob drops added as materials.
- TwilightForest: fiery, knightmetal, ironwood, naga, steeleaf, carminite, yeti and arctic fur.
- The Undergarden: cloggrum, froststeel, utherium, forgotton, regalium, mogmoss, ditchbulb, and more.
- Deeper and Darker: reinforced echo shard, soul crystal, sculk bones, and sculk vines.
- The Bumblezone: bee stinger, and honey crystal.
- Meet Your Fight: all boss drop materials.
- Dreamland Biomes: necrathene, purity, ooze, and precious opal.
- Spirit: soul steel.
- Savage and Ravage: blast proof plating.
- AE2: certus and fluix.
- BYG: pendorite, cryptic end rod.
- Majrusz Difficulty: cloth.
- Ars Nouveau: magebloom, blaze, end fiber, and source gem.
- Aquaculture: neptunium.
- Quark: dragon scale.
- End's Phantasm: stellium and crystalline.
- Infernal Expansion: glow silk.
- Galosphere: allurite and lumiere.
- Creatures and Beasts: cindershell shard, yeti hide.
- Biome Makeover: crude cladding.
- L_Ender's Cataclysm: ignitium ingot, void core, monstrous horn.
- Blue Skies: most of the gems and ingots, venom sac.
- Lopy's More Materials: all materials added. For more details visit the mod's page.
- Mystical Agriculture: all tiers of gems.
- Biomancy: exotic flesh, corrosive additive, unstable compound, living flesh.
- Minecraft: chains, twisting vines, weeping vines, ender pearl, nether star, heart of the sea, and more.
- Botania: manaweave, manasteel, terrasteel, elementium, gaia ingots.
- MythicBotany: alfsteel ingot.
- BotanicAdditions: gaiasteel ingot.
Credits:
oniyannasama for artwork
SilentChaos for his open source mods and helpful documentation
SilentMods discord
Partonetrain for original managear work
If you'd like to request for a mod to have compatibility, join the server for questions, suggestions, and more!
Project description from CurseForge.
Pick your setup
SilentGear Compat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SilentGear Compat versions and loaders
SilentCompat-forge-1.20.1-1.4.0.jar
1 May 2024
SilentCompat-forge-1.20.1-1.3.5.jar
13 Dec 2023
SilentCompat-forge-1.19.2-1.3.4.jar
19 Jul 2023
SilentCompat-forge-1.19.2-1.3.3.jar
13 Jul 2023
SilentCompat-forge-1.19.2-1.3.2.jar
30 Jun 2023
SilentCompat-forge-1.19.2-1.3.1.jar
24 Jun 2023
SilentCompat-forge-1.19.2-1.3.jar
20 Jun 2023
SilentCompat-forge-1.19.2-1.2.jar
31 May 2023
SilentCompat-forge-1.19.2-1.1.1.jar
21 Feb 2023
SilentCompat-forge-1.19.2-1.1.jar
2 Feb 2023
SilentCompat-forge-1.19.2-1.0.4.jar
28 Dec 2022
SilentCompat-forge-1.19.2-1.0.3.jar
17 Nov 2022
Looking for an older file? The official CurseForge project page is in Resources.
