
Modrinth · Minecraft mod
Origins Extra Keybinds
Adds extra keybinds to the origins mod!
Quick answer
Which Origins Extra Keybinds release should I use?
Origins Extra Keybinds 0.5.0 targets 1.17, 1.17.1, 1.18 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Origins Extra Keybinds required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Origins Extra Keybinds 0.5.0 need?
0.5.0. Change the file and its required mods may change too.
Install Origins, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Origins Extra Keybinds without breaking your instance.
Built for Origins Extra Keybinds 0.5.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.5.0. It targets 1.17, 1.17.1, 1.18 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Origins, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.5.0. It opens that exact file at the source.
About this project
What does Origins Extra Keybinds add?
[Mod requires Origins, Fabric, and Fabric API]
Note: Extra Keybinds should work with every minecraft version, and every origins version after minecraft 1.17. Even if the page does not explicitly state it.
This mod adds a bunch of new keybinds to origins, so you can make and use datapacks with more than 2 keybinded powers!
As far as I know the mod should work with future versions
Usage in a datapack:
1 - Primary: key.origins.primary_active
2 - Seconary: key.origins.secondary_active
3 - Ternary: key.origins.ternary_active
4 - Quaternary: key.origins.quaternary_active
5 - Quinary: key.origins.quinary_active
6 - Senary: key.origins.senary_active
7 - Septenary: key.origins.septenary_active
8 - Octonary: key.origins.octonary_active
9 - Nonary: key.origins.nonary_active
10 - Denary: key.origins.denary_active
Project description from Modrinth.
Pick your setup
Origins Extra Keybinds by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.2
1 loader build1.20.1
1 loader build1.20
1 loader build1.19.4
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.17.1
1 loader buildShowing the newest 12 of 13 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Origins Extra Keybinds versions and loaders
0.5.0
extrakeybinds-0.5.0+1.17-1.19.4.jar
14 Feb 2024
Looking for an older file? The official Modrinth project page is in Resources.