
Modrinth · Minecraft mod
Additional Entity Attributes
Adds additional attributes for players and other entities, mainly for used in other mods
Quick answer
Which Additional Entity Attributes release matches 1.21.6 Fabric?
Additional Entity Attributes 2.1.0+1.21.7 targets 1.21.6, 1.21.7, 1.21.8 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Additional Entity Attributes required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Additional Entity Attributes 2.1.0+1.21.7 need?
2.1.0+1.21.7 on 1.21.6 Fabric. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Additional Entity Attributes without breaking your instance.
Built for Additional Entity Attributes 2.1.0+1.21.7 on 1.21.6 Fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.1.0+1.21.7. It targets 1.21.6, 1.21.7, 1.21.8 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.1.0+1.21.7. It opens that exact file at the source.
About this project
What does Additional Entity Attributes add?
Adds a list of new attributes for entities and players.
These attributes allow mod compatibility and serve as an API for mods that make use of them.
Current Attributes
WATER_SPEED(living entities): Controls the speed of the player when in water.LAVA_SPEED(living entities): Controls the player's speed when in lava.LUNG_CAPACITY(living entities): Extra air when underwater / suffocatingJUMP_HEIGHT(living entities): Controls the jump height of the player.DROPPED_EXPERIENCE(living entities): Changes the amount of experience dropped from mining blocks and killing mobs.MAGIC_PROTECTION(living entities): Reduces the amount of magic damage taken.WIDTH(living entities): Controls the player's width.HEIGHT(living entities): Controls the player's height.HITBOX_SCALE(living entities): Controls the player's hitbox scale.HITBOX_WIDTH(living entities): Controls the player's hitbox width.HITBOX_HEIGHT(living entities): Controls the player's hitbox height.MODEL_SCALE(living entities): Controls the player's model scale.MODEL_WIDTH(living entities): Controls the player's model width.MODEL_HEIGHT(living entities): Controls the player's model height.MOB_DETECTION_RANGE(living entities): Controls the range that the player can be detected by hostile mobs.WATER_VISIBILITY(player only): Controls the player's visibility in water by adjusting the fog distance.LAVA_VISIBILITY(player only): Controls the player's visibility in lava by adjusting the fog distance.CRITICAL_BONUS_DAMAGE(player only): Controls the bonus damage dealt when critical hits are made.DIG_SPEED(player only): Controls the player's digging speedBONUS_LOOT_COUNT_ROLLS(player only): Controls the number of drops the player receives when using enchantments such as Loot and Luck.BONUS_RARE_LOOT_ROLLS(player only): The number of times the chance-based loot table is rolled.COLLECTION_RANGE(player only): Controls the distance where the player is able to collect ("touch") entity types in theadditionalentityattributes:affected_by_collection_rangetag (like items & experience orbs)
Entity Type Tags
additionalentityattributes:affected_by_collection_range: Marks an entity type as being affected by the collection range attribute (by default items & experience orbs).
Usage
Players
You will probably not need to install this library yourself, as most mods that use it will ship with it. If you want to use the above attributes via commands or anything else, feel free to do so, of course.
@Developers
Feel free to JIJ.
You can fetch all builds from the Modrinth Maven:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
filter {
includeGroup "maven.modrinth"
}
}
}
dependencies {
modImplementation include("maven.modrinth:AdditionalEntityAttributes:<version>")
}
Project description from Modrinth.
Pick your setup
Additional Entity Attributes by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 23 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Additional Entity Attributes versions and loaders
2.1.0+1.21.7
additionalentityattributes-fabric-2.1.0+1.21.7.jar
30 Jul 2025
Looking for an older file? The official Modrinth project page is in Resources.