CurseForge · Minecraft mod
CobbleBoom
Pokemon now actually explode when using explosive moves
Quick answer
Which CobbleBoom release should I use?
CobbleBoom1.4 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is CobbleBoom required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CobbleBoom1.4 need?
CobbleBoom1.4. Change the file and its required mods may change too.
Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CobbleBoom without breaking your instance.
Built for CobbleBoom1.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use CobbleBoom1.4. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside CobbleBoom1.4. It opens that exact file at the source.
About this project
What does CobbleBoom add?
About mod
Do you ever find it odd that when you use Self-Destruct, Explosion or Misty Explosion there is no actual explosion? This mod is designed to correct this frustrating omission.
With this Cobblemon side-mod, every time any Pokémon uses an explosive move in battle, an actual explosion will occur. How does it work? The mod detects the use of a move, the activation of an ability, or a Pokémon fainting. It then checks if a corresponding entry exists in the config file. If an entry is found, it triggers an explosion similar to a Creeper or TNT, with a configurable power.
Be careful! There's a high chance of turning your world into Swiss cheese and your house into ruins!
The explosion's power, as well as the list of explosive moves, abilities, and Pokémon, can be configured in the config file config/cobbleboom.json.
My other mods
Project description from CurseForge.
Pick your setup
CobbleBoom by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CobbleBoom versions and loaders
CobbleBoom1.4
cobbleboom-neoforge-1.4.jar
22 Aug 2025
CobbleBoom 1.4
cobbleboom-fabric-1.4.jar
22 Aug 2025
cobbleboom-forge-1.3
cobbleboom-forge-1.3.jar
2 Sept 2024
cobbleboom-fabric-1.3
cobbleboom-fabric-1.3.jar
2 Sept 2024
1.2
CobbleBoom-1.2.jar
16 May 2024
1.1
CobbleBoom-1.1.jar
3 Apr 2024
1.0
CobbleBoom-1.0.jar
2 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.

