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Eclipse Origins project artwork

CurseForge · Minecraft mod

Eclipse Origins

Adds a few characters from Eclipse universe as Origins.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Eclipse Origins release should I use?

Updated 2 years ago
Latest stable file EclipseOrigins_v2.1.0
Game version 1.19.4
Loader Fabric

Eclipse Origins EclipseOrigins_v2.1.0 targets 1.19.4 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Eclipse Origins required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Eclipse Origins EclipseOrigins_v2.1.0 need?

EclipseOrigins_v2.1.0. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Origins (Fabric), Pehkui, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Origins (Fabric) Needed by Eclipse Origins EclipseOrigins_v2.1.0
required
Matching file found Matched file: 1.19.4: Origins 1.9.0
Pehkui Needed by Eclipse Origins EclipseOrigins_v2.1.0
required
Matching file found Matched file: [1.14.4 - 1.21] Pehkui 3.8.3
Fabric API Needed by Origins (Fabric)
pulled in
Matching file found Matched file: [1.19.4] Fabric API 0.87.2+1.19.4

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Eclipse Origins without breaking your instance.

Built for Eclipse Origins EclipseOrigins_v2.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use EclipseOrigins_v2.1.0. It targets 1.19.4 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Origins (Fabric), Pehkui, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside EclipseOrigins_v2.1.0. It opens that exact file at the source.

About this project

What does Eclipse Origins add?

⊰ Adds a few characters from Eclipse universe as Origins. ⊱

Requires Origins and Pehkui.

This version (v2.1.0) includes Rosechild, Prototype, González and Jinx.
Join our Discord server to vote for upcoming Origins!

What is new in the 2.1.0 Sentinel Update?

✦ Null dimension got updated and now mod is
available for 1.18-1.18.2 and 1.19.4.

✦ Eclipse Sentinel got added.

✦ Added BetterNether, BetterEnd, Oh the Biomes You’ll Go,
Mythic Metals, Naturalist, Impaled, Target Dummy and
Bosses Of Mass Destruction compatibility to Eclipse Origins.

✦ Evolve advancement classification changed slightly.
“Balance Breaker” and “Plantlike” now goes under
the same title as “Miscellaneous”.

✦ “Well Rounded” now additionally grants the
user a tiny movement speed buff.

✦ Rosechild’s “Birthplace” and Prototype’s “Laboratory Made”
abilities got removed due to issues modify spawn power caused
when there are no biomes or structures available nearby.

✦ Prototype’s “Regrowth” ability now heals 15% of max health
about every second instead of using regeneration effect.
Will not work if you recently got damaged.

✦ Prototype’s “Dehydration” ability now
reduces stats by 30% instead of 25%.

✦ Prototype’s tools now lose damage respective to how many
blocks it breaks while 3x3x3 digging mod is active.

✦ González now drops armor heavier than chainmail if he is
wearing one (to make up to some mouse tweak mods allowing
you to swap armors ignoring the restrictions).

✦ González now warns the user if there is no space to teleport.

✦ González’s adrenaline and overload status now reset upon death.

✦ Jinx can now open rifts every 10 minutes and
20 seconds instead of every 30 minutes.

✦ Applied major fixes and improvements to Jinx’s rifts.

✦ Jinx’s rifts now use a custom texture instead of particles
due to huge performance issues particles caused.

✦ Jinx’s “Unstable” ability no longer prevents
explosion and entity cramming damage.

✦ Fixed Jinx’s “In-Between” ability playing sounds everywhere.

✦ Jinx now plays particle and sound effects while jumping if
In-Between is active and right before entering and leaving Null.

✦ Turned some sound effects stereo to mono, allowing
you to hear where the sounds are coming from.

✦ Minor tweaks to some abilities and ability descriptions.

An image describing the Origins available in v2.0.0 Preparation Update. [Our awesome sponsors!]()

Project description from CurseForge.

Pick your setup

Eclipse Origins by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Eclipse Origins versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.